mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Critical Fixes
- Fixes HREF Exploit - Replaces Timer Subsystem with a Bay port in a desperate attempt to fix the timer SS crashes - Port of https://github.com/PolarisSS13/Polaris/pull/6180 and https://github.com/PolarisSS13/Polaris/pull/6178 - Fixes #5272
This commit is contained in:
@@ -1,4 +1,5 @@
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#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
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#define GAME_STATE 2 ** (Master.current_runlevel - 1)
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#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
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#define MC_SPLIT_TICK \
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@@ -55,6 +56,30 @@
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/// This flag overrides SS_KEEP_TIMING
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#define SS_POST_FIRE_TIMING 64
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// -- SStimer stuff --
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//Don't run if there is an identical unique timer active
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#define TIMER_UNIQUE 0x1
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//For unique timers: Replace the old timer rather then not start this one
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#define TIMER_OVERRIDE 0x2
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//Timing should be based on how timing progresses on clients, not the sever.
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// tracking this is more expensive,
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// should only be used in conjuction with things that have to progress client side, such as animate() or sound()
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#define TIMER_CLIENT_TIME 0x4
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//Timer can be stopped using deltimer()
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#define TIMER_STOPPABLE 0x8
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//To be used with TIMER_UNIQUE
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//prevents distinguishing identical timers with the wait variable
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#define TIMER_NO_HASH_WAIT 0x10
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//number of byond ticks that are allowed to pass before the timer subsystem thinks it hung on something
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#define TIMER_NO_INVOKE_WARNING 600
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#define TIMER_ID_NULL -1
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//! SUBSYSTEM STATES
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#define SS_IDLE 0 /// aint doing shit.
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#define SS_QUEUED 1 /// queued to run
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@@ -1,21 +1,19 @@
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#define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
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#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN)||BUCKET_LEN)
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#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1)))
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#define BUCKET_LEN (round(10*(60/world.tick_lag), 1)) //how many ticks should we keep in the bucket. (1 minutes worth)
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#define BUCKET_POS(timer) (round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) + 1)
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#define TIMER_ID_MAX (2**24) //max float with integer precision
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SUBSYSTEM_DEF(timer)
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name = "Timer"
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wait = 1 //SS_TICKER subsystem, so wait is in ticks
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priority = FIRE_PRIORITY_TIMERS //VOREStation Emergency Edit
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init_order = INIT_ORDER_TIMER
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init_order = 1
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flags = SS_TICKER|SS_NO_INIT
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var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue?
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var/list/datum/timedevent/processing = list()
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var/list/hashes = list()
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var/head_offset = 0 //world.time of the first entry in the the bucket.
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var/practical_offset = 1 //index of the first non-empty item in the bucket.
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var/practical_offset = 0 //index of the first non-empty item in the bucket.
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var/bucket_resolution = 0 //world.tick_lag the bucket was designed for
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var/bucket_count = 0 //how many timers are in the buckets
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@@ -29,31 +27,31 @@ SUBSYSTEM_DEF(timer)
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var/static/last_invoke_warning = 0
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var/static/bucket_auto_reset = TRUE
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/datum/controller/subsystem/timer/PreInit()
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bucket_list.len = BUCKET_LEN
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head_offset = world.time
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bucket_resolution = world.tick_lag
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var/static/times_flushed = 0
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var/static/times_crashed = 0
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/datum/controller/subsystem/timer/stat_entry(msg)
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..("B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]")
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..("B:[bucket_count] P:[length(processing)] H:[length(hashes)] C:[length(clienttime_timers)][times_crashed ? " F:[times_crashed]" : ""]")
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/datum/controller/subsystem/timer/fire(resumed = FALSE)
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var/lit = last_invoke_tick
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var/last_check = world.time - TICKS2DS(BUCKET_LEN*1.5)
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var/last_check = world.time - TIMER_NO_INVOKE_WARNING
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var/list/bucket_list = src.bucket_list
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var/static/list/spent = list()
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if(!bucket_count)
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last_invoke_tick = world.time
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if(lit && lit < last_check && head_offset < last_check && last_invoke_warning < last_check)
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if(lit && lit < last_check && last_invoke_warning < last_check)
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last_invoke_warning = world.time
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var/msg = "No regular timers processed in the last [BUCKET_LEN*1.5] ticks[bucket_auto_reset ? ", resetting buckets" : ""]!"
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var/msg = "No regular timers processed in the last [TIMER_NO_INVOKE_WARNING] ticks[bucket_auto_reset ? ", resetting buckets" : ""]!"
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times_crashed++
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message_admins(msg)
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WARNING(msg)
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if(bucket_auto_reset)
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bucket_resolution = 0
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log_world("Timer bucket reset. world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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log_world("Timer bucket reset. world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], times_flushed: [times_flushed], length(spent): [length(spent)]")
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for (var/i in 1 to length(bucket_list))
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var/datum/timedevent/bucket_head = bucket_list[i]
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if (!bucket_head)
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@@ -68,174 +66,85 @@ SUBSYSTEM_DEF(timer)
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bucket_node = bucket_node.next
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anti_loop_check--
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while(bucket_node && bucket_node != bucket_head && anti_loop_check)
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log_world("Active timers in the second_queue queue:")
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for(var/I in second_queue)
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log_world("Active timers in the processing queue:")
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for(var/I in processing)
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log_world(get_timer_debug_string(I))
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var/cut_start_index = 1
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var/next_clienttime_timer_index = 0
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var/len = length(clienttime_timers)
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for (next_clienttime_timer_index in 1 to len)
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if (MC_TICK_CHECK)
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next_clienttime_timer_index--
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break
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var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index]
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if (ctime_timer.timeToRun > REALTIMEOFDAY)
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next_clienttime_timer_index--
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break
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var/datum/callback/callBack = ctime_timer.callBack
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if (!callBack)
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clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1)
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CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]")
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ctime_timer.spent = REALTIMEOFDAY
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callBack.InvokeAsync()
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if(ctime_timer.flags & TIMER_LOOP)
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ctime_timer.spent = 0
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clienttime_timers.Insert(ctime_timer, 1)
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cut_start_index++
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else
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while(length(clienttime_timers))
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var/datum/timedevent/ctime_timer = clienttime_timers[clienttime_timers.len]
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if (ctime_timer.timeToRun <= REALTIMEOFDAY)
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--clienttime_timers.len
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var/datum/callback/callBack = ctime_timer.callBack
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ctime_timer.spent = TRUE
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callBack.InvokeAsync()
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qdel(ctime_timer)
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else
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break //None of the rest are ready to run
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if (MC_TICK_CHECK)
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return
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if (next_clienttime_timer_index)
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clienttime_timers.Cut(cut_start_index,next_clienttime_timer_index+1)
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if (MC_TICK_CHECK)
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return
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var/static/list/spent = list()
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var/static/datum/timedevent/timer
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if (practical_offset > BUCKET_LEN)
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head_offset += TICKS2DS(BUCKET_LEN)
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practical_offset = 1
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resumed = FALSE
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var/static/datum/timedevent/head
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if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution))
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reset_buckets()
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if (practical_offset > BUCKET_LEN || (!resumed && length(bucket_list) != BUCKET_LEN || world.tick_lag != bucket_resolution))
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shift_buckets()
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bucket_list = src.bucket_list
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resumed = FALSE
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if (!resumed)
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timer = null
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head = null
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while (practical_offset <= BUCKET_LEN && head_offset + ((practical_offset-1)*world.tick_lag) <= world.time)
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var/datum/timedevent/head = bucket_list[practical_offset]
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while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time && !MC_TICK_CHECK)
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if (!timer || !head || timer == head)
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head = bucket_list[practical_offset]
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if (!head)
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practical_offset++
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if (MC_TICK_CHECK)
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break
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continue
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timer = head
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while (timer)
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do
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var/datum/callback/callBack = timer.callBack
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if (!callBack)
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qdel(timer)
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bucket_resolution = null //force bucket recreation
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CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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CRASH("Invalid timer: [timer] timer.timeToRun=[timer.timeToRun]||QDELETED(timer)=[QDELETED(timer)]||world.time=[world.time]||head_offset=[head_offset]||practical_offset=[practical_offset]||timer.spent=[timer.spent]")
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if (!timer.spent)
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spent += timer
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timer.spent = world.time
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timer.spent = TRUE
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callBack.InvokeAsync()
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last_invoke_tick = world.time
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timer = timer.next
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if (MC_TICK_CHECK)
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return
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timer = timer.next
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if (timer == head)
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break
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bucket_list[practical_offset++] = null
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//we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket.
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var/i = 0
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var/L = length(second_queue)
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for (i in 1 to L)
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timer = second_queue[i]
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if (timer.timeToRun >= TIMER_MAX)
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i--
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break
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if (timer.timeToRun < head_offset)
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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bucket_count++
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else if(!QDELETED(timer))
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qdel(timer)
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continue
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if (timer.timeToRun < head_offset + TICKS2DS(practical_offset-1))
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bucket_resolution = null //force bucket recreation
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CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack && !timer.spent)
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timer.callBack.InvokeAsync()
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spent += timer
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bucket_count++
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else if(!QDELETED(timer))
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qdel(timer)
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continue
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bucket_count++
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var/bucket_pos = max(1, BUCKET_POS(timer))
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var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
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if (!bucket_head)
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bucket_list[bucket_pos] = timer
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timer.next = null
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timer.prev = null
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continue
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if (!bucket_head.prev)
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bucket_head.prev = bucket_head
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timer.next = bucket_head
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timer.prev = bucket_head.prev
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timer.next.prev = timer
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timer.prev.next = timer
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if (i)
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second_queue.Cut(1, i+1)
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while (timer && timer != head)
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timer = null
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bucket_list[practical_offset++] = null
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if (MC_TICK_CHECK)
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return
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times_flushed++
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bucket_count -= length(spent)
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for (var/i in spent)
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var/datum/timedevent/qtimer = i
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if(QDELETED(qtimer))
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bucket_count++
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continue
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if(!(qtimer.flags & TIMER_LOOP))
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qdel(qtimer)
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else
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bucket_count++
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qtimer.spent = 0
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qtimer.bucketEject()
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if(qtimer.flags & TIMER_CLIENT_TIME)
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qtimer.timeToRun = REALTIMEOFDAY + qtimer.wait
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else
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qtimer.timeToRun = world.time + qtimer.wait
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qtimer.bucketJoin()
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for (var/spent_timer in spent)
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qdel(spent_timer)
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spent.len = 0
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//formated this way to be runtime resistant
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/datum/controller/subsystem/timer/proc/get_timer_debug_string(datum/timedevent/TE)
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. = "Timer: [TE]"
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. += "Prev: [TE.prev ? TE.prev : "NULL"], Next: [TE.next ? TE.next : "NULL"]"
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if(TE.spent)
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. += ", SPENT([TE.spent])"
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. += ", SPENT"
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if(QDELETED(TE))
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. += ", QDELETED"
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if(!TE.callBack)
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. += ", NO CALLBACK"
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/datum/controller/subsystem/timer/proc/reset_buckets()
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/datum/controller/subsystem/timer/proc/shift_buckets()
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var/list/bucket_list = src.bucket_list
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var/list/alltimers = list()
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//collect the timers currently in the bucket
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@@ -256,37 +165,33 @@ SUBSYSTEM_DEF(timer)
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head_offset = world.time
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bucket_resolution = world.tick_lag
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alltimers += second_queue
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alltimers += processing
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if (!length(alltimers))
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return
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sortTim(alltimers, .proc/cmp_timer)
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sortTim(alltimers, /proc/cmp_timer)
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var/datum/timedevent/head = alltimers[1]
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if (head.timeToRun < head_offset)
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head_offset = head.timeToRun
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var/new_bucket_count
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var/i = 1
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for (i in 1 to length(alltimers))
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var/datum/timedevent/timer = alltimers[1]
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var/list/timers_to_remove = list()
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for (var/thing in alltimers)
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var/datum/timedevent/timer = thing
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if (!timer)
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timers_to_remove += timer
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continue
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var/bucket_pos = BUCKET_POS(timer)
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if (timer.timeToRun >= TIMER_MAX)
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i--
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if (bucket_pos > BUCKET_LEN)
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break
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timers_to_remove += timer //remove it from the big list once we are done
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if (!timer.callBack || timer.spent)
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WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
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if (timer.callBack)
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qdel(timer)
|
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continue
|
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|
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new_bucket_count++
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bucket_count++
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var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
|
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if (!bucket_head)
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bucket_list[bucket_pos] = timer
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@@ -300,14 +205,12 @@ SUBSYSTEM_DEF(timer)
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timer.prev = bucket_head.prev
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timer.next.prev = timer
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timer.prev.next = timer
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if (i)
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alltimers.Cut(1, i+1)
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second_queue = alltimers
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bucket_count = new_bucket_count
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processing = (alltimers - timers_to_remove)
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/datum/controller/subsystem/timer/Recover()
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second_queue |= SStimer.second_queue
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processing |= SStimer.processing
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hashes |= SStimer.hashes
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timer_id_dict |= SStimer.timer_id_dict
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bucket_list |= SStimer.bucket_list
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@@ -316,130 +219,73 @@ SUBSYSTEM_DEF(timer)
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var/id
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var/datum/callback/callBack
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var/timeToRun
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var/wait
|
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var/hash
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var/list/flags
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var/spent = 0 //time we ran the timer.
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var/spent = FALSE //set to true right before running.
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var/name //for easy debugging.
|
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//cicular doublely linked list
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var/datum/timedevent/next
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var/datum/timedevent/prev
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/datum/timedevent/New(datum/callback/callBack, wait, flags, hash)
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var/static/nextid = 1
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/datum/timedevent/New(datum/callback/callBack, timeToRun, flags, hash)
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id = TIMER_ID_NULL
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src.callBack = callBack
|
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src.wait = wait
|
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src.timeToRun = timeToRun
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src.flags = flags
|
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src.hash = hash
|
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|
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if (flags & TIMER_CLIENT_TIME)
|
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timeToRun = REALTIMEOFDAY + wait
|
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else
|
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timeToRun = world.time + wait
|
||||
|
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if (flags & TIMER_UNIQUE)
|
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SStimer.hashes[hash] = src
|
||||
|
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if (flags & TIMER_STOPPABLE)
|
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id = num2text(nextid, 100)
|
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if (nextid >= SHORT_REAL_LIMIT)
|
||||
nextid += min(1, 2**round(nextid/SHORT_REAL_LIMIT))
|
||||
else
|
||||
nextid++
|
||||
SStimer.timer_id_dict[id] = src
|
||||
do
|
||||
if (nextid >= TIMER_ID_MAX)
|
||||
nextid = 1
|
||||
id = nextid++
|
||||
while(SStimer.timer_id_dict["timerid" + num2text(id, 8)])
|
||||
SStimer.timer_id_dict["timerid" + num2text(id, 8)] = src
|
||||
|
||||
name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT", "TIMER_LOOP")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
name = "Timer: " + num2text(id, 8) + ", TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
|
||||
|
||||
if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME))
|
||||
CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]")
|
||||
|
||||
if (callBack.object != GLOBAL_PROC && !QDESTROYING(callBack.object))
|
||||
if (callBack.object != GLOBAL_PROC)
|
||||
LAZYADD(callBack.object.active_timers, src)
|
||||
|
||||
bucketJoin()
|
||||
|
||||
/datum/timedevent/Destroy()
|
||||
..()
|
||||
if (flags & TIMER_UNIQUE && hash)
|
||||
SStimer.hashes -= hash
|
||||
|
||||
if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
|
||||
callBack.object.active_timers -= src
|
||||
UNSETEMPTY(callBack.object.active_timers)
|
||||
|
||||
callBack = null
|
||||
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
SStimer.timer_id_dict -= id
|
||||
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
if (!spent)
|
||||
spent = world.time
|
||||
SStimer.clienttime_timers -= src
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
if (!spent)
|
||||
spent = world.time
|
||||
bucketEject()
|
||||
else
|
||||
if (prev && prev.next == src)
|
||||
prev.next = next
|
||||
if (next && next.prev == src)
|
||||
next.prev = prev
|
||||
next = null
|
||||
prev = null
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
/datum/timedevent/proc/bucketEject()
|
||||
var/bucketpos = BUCKET_POS(src)
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
var/list/second_queue = SStimer.second_queue
|
||||
var/datum/timedevent/buckethead
|
||||
if(bucketpos > 0)
|
||||
buckethead = bucket_list[bucketpos]
|
||||
if(buckethead == src)
|
||||
bucket_list[bucketpos] = next
|
||||
SStimer.bucket_count--
|
||||
else if(timeToRun < TIMER_MAX || next || prev)
|
||||
SStimer.bucket_count--
|
||||
else
|
||||
var/l = length(second_queue)
|
||||
second_queue -= src
|
||||
if(l == length(second_queue))
|
||||
SStimer.bucket_count--
|
||||
if(prev != next)
|
||||
prev.next = next
|
||||
next.prev = prev
|
||||
else
|
||||
prev?.next = null
|
||||
next?.prev = null
|
||||
prev = next = null
|
||||
|
||||
/datum/timedevent/proc/bucketJoin()
|
||||
var/list/L
|
||||
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
L = SStimer.clienttime_timers
|
||||
else if (timeToRun >= TIMER_MAX)
|
||||
L = SStimer.second_queue
|
||||
|
||||
if(L)
|
||||
BINARY_INSERT(src, L, datum/timedevent, timeToRun)
|
||||
//sorted insert
|
||||
var/list/ctts = SStimer.clienttime_timers
|
||||
var/cttl = length(ctts)
|
||||
if(cttl)
|
||||
var/datum/timedevent/Last = ctts[cttl]
|
||||
if(Last.timeToRun >= timeToRun)
|
||||
ctts += src
|
||||
else if(cttl > 1)
|
||||
for(var/I in cttl to 1)
|
||||
var/datum/timedevent/E = ctts[I]
|
||||
if(E.timeToRun <= timeToRun)
|
||||
ctts.Insert(src, I)
|
||||
break
|
||||
else
|
||||
ctts += src
|
||||
return
|
||||
|
||||
//get the list of buckets
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
|
||||
//calculate our place in the bucket list
|
||||
var/bucket_pos = BUCKET_POS(src)
|
||||
|
||||
//we are too far aways from needing to run to be in the bucket list, shift_buckets() will handle us.
|
||||
if (bucket_pos > length(bucket_list))
|
||||
SStimer.processing += src
|
||||
return
|
||||
//get the bucket for our tick
|
||||
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
|
||||
SStimer.bucket_count++
|
||||
//empty bucket, we will just add ourselves
|
||||
if (!bucket_head)
|
||||
bucket_list[bucket_pos] = src
|
||||
if (bucket_pos < SStimer.practical_offset)
|
||||
SStimer.practical_offset = bucket_pos
|
||||
return
|
||||
//other wise, lets do a simplified linked list add.
|
||||
if (!bucket_head.prev)
|
||||
@@ -449,27 +295,68 @@ SUBSYSTEM_DEF(timer)
|
||||
next.prev = src
|
||||
prev.next = src
|
||||
|
||||
/datum/timedevent/Destroy()
|
||||
..()
|
||||
if (flags & TIMER_UNIQUE)
|
||||
SStimer.hashes -= hash
|
||||
|
||||
|
||||
if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
|
||||
callBack.object.active_timers -= src
|
||||
UNSETEMPTY(callBack.object.active_timers)
|
||||
|
||||
callBack = null
|
||||
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
SStimer.timer_id_dict -= "timerid[id]"
|
||||
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
SStimer.clienttime_timers -= src
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
if (!spent)
|
||||
if (prev == next && next)
|
||||
next.prev = null
|
||||
prev.next = null
|
||||
else
|
||||
if (prev)
|
||||
prev.next = next
|
||||
if (next)
|
||||
next.prev = prev
|
||||
|
||||
var/bucketpos = BUCKET_POS(src)
|
||||
var/datum/timedevent/buckethead
|
||||
var/list/bucket_list = SStimer.bucket_list
|
||||
|
||||
if (bucketpos > 0 && bucketpos <= length(bucket_list))
|
||||
buckethead = bucket_list[bucketpos]
|
||||
SStimer.bucket_count--
|
||||
else
|
||||
SStimer.processing -= src
|
||||
|
||||
if (buckethead == src)
|
||||
bucket_list[bucketpos] = next
|
||||
else
|
||||
if (prev && prev.next == src)
|
||||
prev.next = next
|
||||
if (next && next.prev == src)
|
||||
next.prev = prev
|
||||
next = null
|
||||
prev = null
|
||||
return QDEL_HINT_IWILLGC
|
||||
|
||||
/datum/timedevent/proc/getcallingtype()
|
||||
. = "ERROR"
|
||||
if (callBack.object == GLOBAL_PROC)
|
||||
. = "GLOBAL_PROC"
|
||||
. = "GLOBAL PROC"
|
||||
else
|
||||
. = "[callBack.object.type]"
|
||||
|
||||
/proc/addtimer(datum/callback/callback, wait = 0, flags = 0)
|
||||
/proc/addtimer(datum/callback/callback, wait, flags)
|
||||
if (!callback)
|
||||
CRASH("addtimer called without a callback")
|
||||
return
|
||||
|
||||
if (wait < 0)
|
||||
crash_with("addtimer called with a negative wait. Converting to [world.tick_lag]")
|
||||
|
||||
if (callback.object != GLOBAL_PROC && QDELETED(callback.object) && !QDESTROYING(callback.object))
|
||||
crash_with("addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait")
|
||||
|
||||
wait = max(CEILING(wait, world.tick_lag), world.tick_lag)
|
||||
|
||||
if(wait >= INFINITY)
|
||||
CRASH("Attempted to create timer with INFINITY delay")
|
||||
wait = max(wait, 0)
|
||||
|
||||
var/hash
|
||||
|
||||
@@ -485,32 +372,36 @@ SUBSYSTEM_DEF(timer)
|
||||
var/datum/timedevent/hash_timer = SStimer.hashes[hash]
|
||||
if(hash_timer)
|
||||
if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist.
|
||||
hash_timer.hash = null //but keep it from accidentally deleting us
|
||||
hash_timer.hash = null
|
||||
SStimer.hashes -= hash
|
||||
else
|
||||
|
||||
if (flags & TIMER_OVERRIDE)
|
||||
hash_timer.hash = null //no need having it delete it's hash if we are going to replace it
|
||||
qdel(hash_timer)
|
||||
else
|
||||
if (hash_timer.flags & TIMER_STOPPABLE)
|
||||
. = hash_timer.id
|
||||
return
|
||||
else if(flags & TIMER_OVERRIDE)
|
||||
crash_with("TIMER_OVERRIDE used without TIMER_UNIQUE")
|
||||
|
||||
var/datum/timedevent/timer = new(callback, wait, flags, hash)
|
||||
return timer.id
|
||||
|
||||
var/timeToRun = world.time + wait
|
||||
if (flags & TIMER_CLIENT_TIME)
|
||||
timeToRun = REALTIMEOFDAY + wait
|
||||
|
||||
var/datum/timedevent/timer = new(callback, timeToRun, flags, hash)
|
||||
if (flags & TIMER_STOPPABLE)
|
||||
return timer.id
|
||||
|
||||
/proc/deltimer(id)
|
||||
if (!id)
|
||||
return FALSE
|
||||
if (id == TIMER_ID_NULL)
|
||||
CRASH("Tried to delete a null timerid. Use TIMER_STOPPABLE flag")
|
||||
CRASH("Tried to delete a null timerid. Use the TIMER_STOPPABLE flag.")
|
||||
if (!istext(id))
|
||||
if (istype(id, /datum/timedevent))
|
||||
qdel(id)
|
||||
return TRUE
|
||||
//id is string
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict[id]
|
||||
var/datum/timedevent/timer = SStimer.timer_id_dict["timerid[id]"]
|
||||
if (timer && !timer.spent)
|
||||
qdel(timer)
|
||||
return TRUE
|
||||
@@ -519,5 +410,4 @@ SUBSYSTEM_DEF(timer)
|
||||
|
||||
#undef BUCKET_LEN
|
||||
#undef BUCKET_POS
|
||||
#undef TIMER_MAX
|
||||
#undef TIMER_ID_MAX
|
||||
|
||||
@@ -383,6 +383,16 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
|
||||
if(!pref.species_preview || !(pref.species_preview in all_species))
|
||||
return TOPIC_NOACTION
|
||||
|
||||
var/datum/species/setting_species
|
||||
|
||||
if(all_species[href_list["set_species"]])
|
||||
setting_species = all_species[href_list["set_species"]]
|
||||
else
|
||||
return TOPIC_NOACTION
|
||||
|
||||
if(((!(setting_species.spawn_flags & SPECIES_CAN_JOIN)) || (!is_alien_whitelisted(preference_mob(),setting_species))) && !check_rights(R_ADMIN, 0))
|
||||
return TOPIC_NOACTION
|
||||
|
||||
var/prev_species = pref.species
|
||||
pref.species = href_list["set_species"]
|
||||
if(prev_species != pref.species)
|
||||
|
||||
Reference in New Issue
Block a user