More proximity fixes

This commit is contained in:
GinjaNinja32
2014-08-13 20:58:49 +01:00
parent 5a785ee866
commit d1fc12e1c7
4 changed files with 14 additions and 6 deletions

View File

@@ -34,13 +34,15 @@
user << "\blue The tank scoffs at your insolence. It only provides services to welders."
return
/obj/item/weapon/weldpack/afterattack(obj/O as obj, mob/user as mob)
if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume < max_fuel)
/obj/item/weapon/weldpack/afterattack(obj/O as obj, mob/user as mob, proximity)
if(!proximity) // this replaces and improves the get_dist checks commented out below
return
if (istype(O, /obj/structure/reagent_dispensers/fueltank) /*&& get_dist(src,O) <= 1*/ && src.reagents.total_volume < max_fuel)
O.reagents.trans_to(src, max_fuel)
user << "\blue You crack the cap off the top of the pack and fill it back up again from the tank."
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume == max_fuel)
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) /*&& get_dist(src,O) <= 1*/ && src.reagents.total_volume == max_fuel)
user << "\blue The pack is already full!"
return

View File

@@ -114,7 +114,9 @@
return
..()
/obj/item/weapon/implanter/compressed/afterattack(atom/A, mob/user as mob)
/obj/item/weapon/implanter/compressed/afterattack(atom/A, mob/user as mob, proximity)
if(!proximity)
return
if(istype(A,/obj/item) && imp)
var/obj/item/weapon/implant/compressed/c = imp
if (c.scanned)

View File

@@ -65,7 +65,9 @@
O.show_message(text("\red [] waves [] over []'s head.", user, src, M), 1)
return
/obj/item/weapon/nullrod/afterattack(atom/A, mob/user as mob)
/obj/item/weapon/nullrod/afterattack(atom/A, mob/user as mob, proximity)
if(!proximity)
return
if (istype(A, /turf/simulated/floor))
user << "\blue You hit the floor with the [src]."
call(/obj/effect/rune/proc/revealrunes)(src)

View File

@@ -6,7 +6,9 @@
name = "RoboTray"
desc = "An autoloading tray specialized for carrying refreshments."
/obj/item/weapon/tray/robotray/afterattack(atom/target, mob/user as mob)
/obj/item/weapon/tray/robotray/afterattack(atom/target, mob/user as mob, proximity)
if(!proximity)
return
if ( !target )
return
// pick up items, mostly copied from base tray pickup proc