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Fixes Part Two
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@@ -32,7 +32,8 @@
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return inv_overlay
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/obj/item/clothing/accessory/proc/get_mob_overlay()
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if(!mob_overlay || has_suit.loc != wearer)
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if(!istype(loc,/obj/item/clothing/)) //don't need special handling if it's worn as normal item.
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return ..()
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var/tmp_icon_state = "[overlay_state? "[overlay_state]" : "[icon_state]"]"
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if(ishuman(has_suit.loc))
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wearer = has_suit.loc
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