Mutiny Mode

This commit is contained in:
Jeremy Liberman
2014-05-11 15:03:50 -05:00
parent d1d3620a12
commit d23340a49b
43 changed files with 2644 additions and 933 deletions
+4 -3
View File
@@ -166,7 +166,7 @@
var/obj/item/device/mmi/M = W
if(check_completion())
if(!istype(loc,/turf))
user << "\red You can't put the [W] in, the frame has to be standing on the ground to be perfectly precise."
user << "\red You can't put \the [W] in, the frame has to be standing on the ground to be perfectly precise."
return
if(!M.brainmob)
user << "\red Sticking an empty [W] into the frame would sort of defeat the purpose."
@@ -179,7 +179,7 @@
ghost_can_reenter = 1
break
if(!ghost_can_reenter)
user << "<span class='notice'>The [W] is completely unresponsive; there's no point.</span>"
user << "<span class='notice'>\The [W] is completely unresponsive; there's no point.</span>"
return
if(M.brainmob.stat == DEAD)
@@ -222,6 +222,7 @@
cell_component.installed = 1
feedback_inc("cyborg_birth",1)
callHook("borgify", list(O))
O.Namepick()
del(src)
@@ -294,4 +295,4 @@
user << "\red You slide [W] into the dataport on [src] and short out the safeties."
sabotaged = 1
return
..()
..()