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Preliminary work on converting all monkeys to a human subspecies.
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@@ -74,12 +74,6 @@
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/obj/effect/accelerated_particle/proc/toxmob(var/mob/living/M)
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var/radiation = (energy*2)
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/* if(istype(M,/mob/living/carbon/human))
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if(M:wear_suit) //TODO: check for radiation protection
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radiation = round(radiation/2,1)
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if(istype(M,/mob/living/carbon/monkey))
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if(M:wear_suit) //TODO: check for radiation protection
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radiation = round(radiation/2,1)*/
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M.apply_effect((radiation*3),IRRADIATE,0)
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M.updatehealth()
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//M << "\red You feel odd."
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