From d2728caf12ee64ab965be8e6d96948364d4d7a37 Mon Sep 17 00:00:00 2001 From: FluffMedic <109300046+FluffMedic@users.noreply.github.com> Date: Mon, 29 Jun 2026 16:07:15 -0400 Subject: [PATCH] ShieldBoss Bugfix (#12857) --- .../mob/living/simple_mob/subtypes/bullet_heck/eclipse.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/bullet_heck/eclipse.dm b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/bullet_heck/eclipse.dm index aacd921c2e..d40b71728a 100644 --- a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/bullet_heck/eclipse.dm +++ b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/bullet_heck/eclipse.dm @@ -95,6 +95,7 @@ if(3) addtimer(CALLBACK(src, PROC_REF(random_firing), A, 10, 1, 7), 0.5 SECONDS, TIMER_DELETE_ME) attackcycle = 0 + parry_chance = 0 icon_state = "shield_mecha" if(I_GRAB) //phase2 switch(attackcycle) @@ -111,6 +112,7 @@ if(3) addtimer(CALLBACK(src, PROC_REF(quad_random_firing), A, 10, 1, 7), 0.5 SECONDS, TIMER_DELETE_ME) attackcycle = 0 + parry_chance = 0 icon_state = "shield_mecha" if(I_DISARM) //phase3 switch(attackcycle)