From d2f3ca0a747dfcae3c4ef0dd100f15413e85111b Mon Sep 17 00:00:00 2001 From: Neerti Date: Wed, 17 Jan 2018 14:19:16 -0500 Subject: [PATCH] Fixes Blob Tasering Blobs are no longer harmed by tasers or other strange weapons that don't damage structures. --- code/modules/blob2/blobs/base_blob.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/modules/blob2/blobs/base_blob.dm b/code/modules/blob2/blobs/base_blob.dm index 5bd83a0cee..ba9f41c403 100644 --- a/code/modules/blob2/blobs/base_blob.dm +++ b/code/modules/blob2/blobs/base_blob.dm @@ -248,7 +248,10 @@ var/list/blobs = list() if(!P) return - var/damage = P.damage + var/damage = P.get_structure_damage() // So tasers don't hurt the blob. + if(!damage) + return + switch(P.damage_type) if(BRUTE) if(overmind)