Removes unlimited_power var

Redundant and only used in one place.
This commit is contained in:
mwerezak
2015-07-19 00:28:49 -04:00
parent ac2dd5f3ca
commit d3717a23a0
2 changed files with 1 additions and 6 deletions

View File

@@ -34,7 +34,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
var/debug = 0
var/requires_power = 1
var/unlimited_power = 0
var/always_unpowered = 0 //this gets overriden to 1 for space in area/New()
var/power_equip = 1
@@ -349,7 +348,6 @@ area/space/atmosalert()
name = "\improper Centcom"
icon_state = "centcom"
requires_power = 0
unlimited_power = 1
lighting_use_dynamic = 0
/area/centcom/control
@@ -388,7 +386,6 @@ area/space/atmosalert()
name = "\improper Mercenary Base"
icon_state = "syndie-ship"
requires_power = 0
unlimited_power = 1
lighting_use_dynamic = 0
/area/syndicate_mothership/control
@@ -463,7 +460,6 @@ area/space/atmosalert()
name = "\improper Independant Station"
icon_state = "yellow"
requires_power = 0
unlimited_power = 1
flags = RAD_SHIELDED
/area/syndicate_station/start

View File

@@ -28,8 +28,7 @@ obj/machinery/recharger/attackby(obj/item/weapon/G as obj, mob/user as mob)
user << "\red \A [charging] is already charging here."
return
// Checks to make sure he's not in space doing it, and that the area got proper power.
var/area/a = get_area(src)
if(!isarea(a) || (a.power_equip == 0 && !a.unlimited_power))
if(!powered())
user << "\red The [name] blinks red as you try to insert the item!"
return
if (istype(G, /obj/item/weapon/gun/energy/gun/nuclear) || istype(G, /obj/item/weapon/gun/energy/crossbow))