diff --git a/code/__defines/map.dm b/code/__defines/map.dm index a98ff378ba..efe1152666 100644 --- a/code/__defines/map.dm +++ b/code/__defines/map.dm @@ -7,7 +7,6 @@ #define MAP_LEVEL_EMPTY 0x020 // Empty Z-levels that may be used for various things (currently used by bluespace jump) #define MAP_LEVEL_CONSOLES 0x040 // Z-levels available to various consoles, such as the crew monitor (when that gets coded in). Defaults to station_levels if unset. #define MAP_LEVEL_XENOARCH_EXEMPT 0x080 // Z-levels exempt from xenoarch digsite generation. -<<<<<<< HEAD #define MAP_LEVEL_VORESPAWN 0x100 //CHOMPedit Z-levels players are allowed to late join to via vorish means. Usually non-dangerous locations. #define MAP_LEVEL_PERSIST 0x200 // Z-levels where SSpersistence should persist between rounds //CHOMPedit bumped to 0x200 because vorespawn, hopefully this doesn't break things #define MAP_LEVEL_MAPPABLE 0x400 // Z-levels where mapping units will work fully //CHOMPedit bumped to 0x400, somethingsomething don't break