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-Fixes an unreported bug, where the equipment on wizards/nukeops/headrevs/cultists wouldn't appear until you picked up an item (Fixed by calling the appropriate icon update)
-Fixed the issue with cookies not appearing mobs until they picked up something -Now when you are in the process of suiciding, Life() will treat all breaths as failed and you will take more oxyloss than someone in crit that isn't suiciding (Instead of being in crit forever because you could still breathe just fine). -Fixed a pretty dumb bug in human life, where you would be treated as dead at -100 health, but you didn't die until you hit -101. This mostly caused issues with oxyloss, because once you hit -100 you stopped breathing, but were still alive. -You can no longer put borg items on monkies, and while I was at it I made directionals for their handcuffs Fixes Issue 728 Fixes Issue 731 Fixes Issue 714 Fixes Issue 694 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4310 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1222,6 +1222,10 @@ var/global/BSACooldown = 0
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log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
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message_admins("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
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return
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else
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H.update_inv_r_hand()//To ensure the icon appears in the HUD
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else
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H.update_inv_l_hand()
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log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
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message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
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feedback_inc("admin_cookies_spawned",1)
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