mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Guns 3: The un-oofening
see https://github.com/CHOMPStation2/CHOMPStation2/issues/3068 for a general idea of what i fixed
This commit is contained in:
@@ -311,7 +311,7 @@
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auto_loading_type = CLOSED_BOLT | LOCK_OPEN_EMPTY | LOCK_SLAPPABLE
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load_method = MAGAZINE
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muzzle_velocity = 960
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w_class = ITEMSIZE_HUGE
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w_class = ITEMSIZE_LARGE
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one_handed_penalty = 40
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/obj/item/weapon/gun/projectile/automatic/serdy/ar10
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@@ -347,6 +347,7 @@
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muzzle_velocity = 840
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w_class = ITEMSIZE_HUGE
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one_handed_penalty = 50
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fire_sound = "sound/weapons/serdy/m41a.ogg"
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/obj/item/weapon/gun/projectile/automatic/serdy/m41a //This gun is pretty overpowered. Leaving it as an admin spawn. Might even interfere with lore.
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name = "M41A"
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@@ -364,13 +365,14 @@
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muzzle_velocity = 840
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w_class = ITEMSIZE_HUGE
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one_handed_penalty = 50
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fire_sound = "sound/weapons/serdy/m41a.ogg"
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/obj/item/weapon/gun/projectile/automatic/serdy/t12 //This gun is pretty overpowered. Leaving it as an admin spawn.
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name = "T-12"
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desc = "The standard issue rifle of both the SGC and the USDF nowadays, alongside the newer versions of the M41A/2. A caseless version of the classic G36E. Some folk call it the lego gun because of how light it is, even when loaded. Chambered in 10x24mm Caseless."
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caliber = "10x24mm caseless"
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magazine_type = /obj/item/ammo_magazine/m41
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allowed_magazines = list(/obj/item/ammo_magazine/m41)
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caliber = "10x24mm"
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magazine_type = /obj/item/ammo_magazine/t12
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allowed_magazines = list(/obj/item/ammo_magazine/t12)
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icon_state="t12"
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projectile_type = /obj/item/projectile/bullet/rifle/a10x24
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firemodes = list(
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@@ -381,17 +383,18 @@
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muzzle_velocity = 840
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w_class = ITEMSIZE_HUGE
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one_handed_penalty = 50
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fire_sound = "sound/weapons/serdy/type901.ogg"
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/obj/item/weapon/gun/projectile/automatic/serdy/fal
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name = "FAL"
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name = "FN-FAL"
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desc = "The right arm of the free galaxy. Chambered in 7.62x51mm."
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caliber = "5.56x45mm"
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caliber = "7.62x51mm"
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auto_loading_type = CLOSED_BOLT | LOCK_OPEN_EMPTY
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load_method = MAGAZINE
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magazine_type = /obj/item/ammo_magazine/fal
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allowed_magazines = list(/obj/item/ammo_magazine/fal)
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icon_state = "fal"
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projectile_type = /obj/item/projectile/bullet/rifle/a762x39
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projectile_type = /obj/item/projectile/bullet/rifle/a762
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muzzle_velocity = 840
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w_class = ITEMSIZE_HUGE
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one_handed_penalty = 40
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@@ -406,9 +409,9 @@
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magazine_type = /obj/item/ammo_magazine/m16
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allowed_magazines = list(/obj/item/ammo_magazine/m16)
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icon_state = "keltecG"
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projectile_type = /obj/item/projectile/bullet/rifle/a762x39
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projectile_type = /obj/item/projectile/bullet/rifle/a556
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muzzle_velocity = 950
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w_class = ITEMSIZE_HUGE
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w_class = ITEMSIZE_LARGE
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one_handed_penalty = 40
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fire_sound = "sound/weapons/serdy/sks.ogg"
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@@ -504,7 +507,7 @@
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desc = "A lightweight bullpup assault carbine of unknown make, with a very high muzzle velocity and fair accuracy. A favorite of scum and villainy everywhere due to its complete lack of identification markings. Popularized by the 2541 movie, 'Boarding Party'. This one is smaller and more compact than its larger counterpart. Chambered in 7.62x39mm."
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icon_state = "type901b"
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muzzle_velocity = 880
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w_class = ITEMSIZE_HUGE
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w_class = ITEMSIZE_LARGE
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one_handed_penalty = 30
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/obj/item/weapon/gun/projectile/automatic/serdy/awp
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@@ -545,7 +548,7 @@
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magazine_type = /obj/item/ammo_magazine/hectate
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allowed_magazines = list(/obj/item/ammo_magazine/hectate)
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icon_state = "hectate"
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projectile_type = /obj/item/projectile/bullet/rifle/a50bmg
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projectile_type = /obj/item/projectile/bullet/rifle/a145 //the old round type was ass
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load_method = MAGAZINE
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muzzle_velocity = 825
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action_button_name = "Use Scope"
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@@ -628,7 +631,7 @@
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caliber = "9x39mm"
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magazine_type = /obj/item/ammo_magazine/plamya
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allowed_magazines = list(/obj/item/ammo_magazine/plamya)
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icon_state = "plamyac"
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icon_state = "plamyab"
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projectile_type = /obj/item/projectile/bullet/rifle/a9x39
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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@@ -653,7 +656,7 @@
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/obj/item/weapon/gun/projectile/automatic/serdy/plamya/mk3
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name = "WKHM 'Plamya' Mk. 3"
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icon_state = "plamyab"
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icon_state = "plamyac"
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desc = "An old school assault rifle with a modern twist. A favorite on the rimworld for it's blisteringly high rate of fire. One of the best selling products of W-K Heavy Manufacturing. Virtually impossible to break. This is a newer variant, with a fully synthetic stock, and a shorter barrel. The serial number and production stamp has been sanded off. Chambered in 9x39mm."
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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@@ -685,16 +688,11 @@
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/obj/item/weapon/gun/projectile/automatic/serdy/spas35
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name = "Spas-35"
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desc = "A complex pump shotgun, modelled after the classic Spas-12. Upgraded with durable parts to fix the flaws of the classic. Also sometimes called the T-35, if you're with the SGC or the USDF. The absolute king of CQC encounters. 8 round capacity, chambered in 12 gauge."
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desc = "A complex pump shotgun, modelled after the classic Spas-12. Upgraded with durable parts to fix the flaws of the classic. Also sometimes called the T-35, if you're with the SGC or the USDF. The absolute king of CQC encounters. 8 round capacity, chambered in 12 gauge."
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caliber = "12g"
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icon_state = "spas12"
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ammo_type = /obj/item/ammo_casing/a12g/pellet
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projectile_type = /obj/item/projectile/bullet/shotgun
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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list(mode_name="2-round bursts", burst=2, fire_delay=null, move_delay=3, burst_accuracy=list(0,-5), dispersion=list(0.0, 0.2)),
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-10,-10), dispersion=list(0.0, 0.3, 0.6))
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)
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max_shells = 7
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bolt_name = "bolt"
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bolt_release = null //No bolt release on spas-12
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@@ -776,6 +774,28 @@
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fire_sound = "sound/weapons/serdy/vityaz.ogg"
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move_delay = 0 // CHOMPEdit: Pistols have move_delay of 0
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/obj/item/weapon/gun/projectile/automatic/serdy/vityazb
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name = "WKHM 'Vityaz' B"
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desc = "A swarm of angry bees. The Plamya's baby brother. With 12 total moving parts, including the trigger mechanism, this gun was built with one purpose. Longevity and reliability. Commonly found in the hands of private security, criminals, and law enforcement alike across many worlds. This one is a B model, made to fire faster, at the expense of reliability. Chambered in 10mm."
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description_fluff = "WKHM, is a minor arms company that has been around for quite some time, established in 2408. Known for being one of the many suppliers of weapons to dangerous worlds on the rim, and a part of the FTU. They produce a large variety of firearms, strike craft, and armored vehicles to fufill various their various contracts, and are largely migrant, moving wherever the money is. Found almost entirely on mobile production ships and various escort craft. Identifiable by their logo, a red Omega symbol with a black or white W in the middle. The sheer quantity of their firearms produced ensures they can be found.. just about anywhere, and they are very sought after by pirates for their reliability."
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caliber = "10mm"
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magazine_type = /obj/item/ammo_magazine/m10mm
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allowed_magazines = list(/obj/item/ammo_magazine/m10mm)
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icon_state = "vityaz"
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burst_delay = 1
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projectile_type = /obj/item/projectile/bullet/a10mm
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-10,-10), dispersion=list(0.0, 0.3, 0.6))
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)
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load_method = MAGAZINE
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auto_loading_type = CLOSED_BOLT | LOCK_OPEN_EMPTY | LOCK_SLAPPABLE
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muzzle_velocity = 430
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is_long = FALSE
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fire_sound = "sound/weapons/serdy/vityaz.ogg"
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move_delay = 0 // CHOMPEdit: Pistols have move_delay of 0
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//LMGs
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/obj/item/weapon/gun/projectile/automatic/serdy/molniya
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@@ -783,6 +803,7 @@
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desc = "A light machinegun manufactured by WKHM for various paramilitaries, private security companies, and rimworld governments. Big, heavy, and with a fire rate similar to that of an MG42. Often used in emplacements and on top of armored vehicles, or as a squad support weapon. Nicknamed the 'Pig' or the 'Sawzall', this one has a solid oak stock, and bears the 'WKHM Adamant' arkship's production stamp. If you ever see this gun, there is no doubt shit's about to go down. Chambered in 7.62x51mm."
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description_fluff = "WKHM, is a minor arms company that has been around for quite some time, established in 2408. Known for being one of the many suppliers of weapons to dangerous worlds on the rim, and a part of the FTU. They produce a large variety of firearms, strike craft, and armored vehicles to fufill various their various contracts, and are largely migrant, moving wherever the money is. Found almost entirely on mobile production ships and various escort craft. Identifiable by their logo, a red Omega symbol with a black or white W in the middle. The sheer quantity of their firearms produced ensures they can be found.. just about anywhere, and they are very sought after by pirates for their reliability."
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caliber = "7.62mm"
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burst_delay = 1
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magazine_type = /obj/item/ammo_magazine/molniya
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allowed_magazines = list(/obj/item/ammo_magazine/molniya)
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icon_state = "molniya"
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@@ -805,7 +826,7 @@
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magazine_type = /obj/item/ammo_magazine/pkm
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allowed_magazines = list(/obj/item/ammo_magazine/pkm)
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icon_state = "pkm"
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projectile_type = /obj/item/projectile/bullet/rifle/a762x54
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projectile_type = /obj/item/projectile/bullet/rifle/a762
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-15,-15), dispersion=list(0.0, 0.6, 1.0)),
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@@ -889,7 +910,7 @@
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var/unhappy_factor = 1.3333333*(user.size_multiplier - 0.5) //Unhappy factor based on size. Below 50% is a really bad day, and above 125% is fine, everything inbetween is varying.
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if(unhappy_factor >= 1) //They're fine
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return
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if(unhappy_factor <= 0) //RIP them
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var/is_human = FALSE
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var/mob/living/carbon/human/H = user
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@@ -1025,6 +1046,29 @@
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muzzle_velocity = 375
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fire_sound = "sound/weapons/serdy/9mmpistol.ogg"
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/obj/item/weapon/gun/projectile/serdy_pistols/tp23s
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name = "TP-23 Terran Special"
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desc = "A high end service pistol, that outclasses most of its type, due to its slick operation, ease of concealment, and its built in laser/flashlight combo, and its unusual choice of caliber. Spits some pretty nasty fireballs from the muzzle. Most often seen in the holsters of high ranking SGC, or NT officials. Chambered in .44 magnum."
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icon_state = "tp23b"
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caliber = ".44"
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magazine_type = /obj/item/ammo_magazine/tp23s
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allowed_magazines = list(/obj/item/ammo_magazine/tp23s)
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projectile_type = /obj/item/projectile/bullet/pistol/strong
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muzzle_velocity = 465
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fire_sound = "sound/weapons/serdy/vityaz.ogg"
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/obj/item/weapon/gun/projectile/serdy_pistols/tp23
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name = "TP-23"
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desc = "A classic service pistol, that outclasses most of its type, due to its slick operation, ease of concealment, and its built in laser/flashlight combo, and its unusual choice of caliber. Most often seen in the holsters of SGC and USDF troops and peacekeepers, or in the hands of NT security personnel with money to spend, and officers. Chambered in .45 ACP."
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icon_state = "tp23"
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caliber = ".45"
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magazine_type = /obj/item/ammo_magazine/tp23/rubber
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allowed_magazines = list(/obj/item/ammo_magazine/tp23)
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projectile_type = /obj/item/projectile/bullet/pistol/medium
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muzzle_velocity = 300
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fire_sound = "sound/weapons/serdy/40pistol.ogg"
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/obj/item/weapon/gun/projectile/revolver/nagant
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name = "nagant revolver"
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desc = "A 7 shot, gas-seal revolver designed to have increased muzzle velocity by not allowing excess gasses to escape out of the sides of the cylinder. One of the few revolvers that can be suppressed. Good luck finding a suppressor for one, though. Chambered in .357."
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@@ -1050,6 +1094,22 @@
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/obj/item/weapon/gun/projectile/automatic/c20r
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muzzle_velocity = 285 //Based off UMP-45, since apparently this 10mm smg fires .45 ftw. May be fixed in future updates.
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icon = 'icons/obj/64x32guns_ch.dmi'
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icon_state = "c20r"
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icon_expected_height = 32
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icon_expected_width = 64
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/obj/item/weapon/gun/projectile/automatic/c20r/update_icon()
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. = ..()
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icon_state = ammo_magazine ? "[initial(icon_state)]" : "[initial(icon_state)]-e"
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/obj/item/weapon/gun/projectile/automatic/c20r/Initialize()
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. = ..()
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update_transform()
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/obj/item/weapon/gun/projectile/automatic/c20r/update_transform()
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. = ..()
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transform = transform.Translate(-16,0)
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/obj/item/weapon/gun/projectile/automatic/sts35
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muzzle_velocity = 900 //Based off AK-74
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@@ -1072,14 +1132,62 @@
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/obj/item/weapon/gun/projectile/automatic/wt550
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muzzle_velocity = 375 //Guestimation
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icon = 'icons/obj/64x32guns_ch.dmi'
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icon_state = "wt550"
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icon_expected_height = 32
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icon_expected_width = 64
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/obj/item/weapon/gun/projectile/automatic/wt550/update_icon()
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. = ..()
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icon_state = ammo_magazine ? "[initial(icon_state)]" : "[initial(icon_state)]-e"
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/obj/item/weapon/gun/projectile/automatic/wt550/Initialize()
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. = ..()
|
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update_transform()
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|
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/obj/item/weapon/gun/projectile/automatic/wt550/update_transform()
|
||||
. = ..()
|
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transform = transform.Translate(-16,0)
|
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|
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/obj/item/weapon/gun/projectile/automatic/z8
|
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muzzle_velocity = 750 //Based off HK417 16 in barrel.
|
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icon = 'icons/obj/64x32guns_ch.dmi'
|
||||
icon_state = "carbine"
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||||
icon_expected_height = 32
|
||||
icon_expected_width = 64
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/z8/update_icon()
|
||||
. = ..()
|
||||
icon_state = ammo_magazine ? "[initial(icon_state)]" : "[initial(icon_state)]-e"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/z8/Initialize()
|
||||
. = ..()
|
||||
update_transform()
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/z8/update_transform()
|
||||
. = ..()
|
||||
transform = transform.Translate(-16,0)
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw
|
||||
bolt_name="charging handle"
|
||||
auto_loading_type = OPEN_BOLT
|
||||
muzzle_velocity = 960 //Prototype PU-21(https://en.wikipedia.org/wiki/IP-2)
|
||||
icon = 'icons/obj/64x32guns_ch.dmi'
|
||||
icon_state = "l6closed100"
|
||||
icon_expected_height = 32
|
||||
icon_expected_width = 64
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/update_icon()
|
||||
. = ..()
|
||||
icon_state = ammo_magazine ? "[initial(icon_state)]" : "[initial(icon_state)]-e"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/Initialize()
|
||||
. = ..()
|
||||
update_transform()
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/l6_saw/update_transform()
|
||||
. = ..()
|
||||
transform = transform.Translate(-16,0)
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/as24
|
||||
muzzle_velocity = 470 //Temporary, might be changed.
|
||||
@@ -1087,6 +1195,22 @@
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi
|
||||
auto_loading_type = OPEN_BOLT
|
||||
muzzle_velocity = 280 //Mac-10 .45
|
||||
icon = 'icons/obj/64x32guns_ch.dmi'
|
||||
icon_state = "mini-uzi"
|
||||
icon_expected_height = 32
|
||||
icon_expected_width = 64
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi/update_icon()
|
||||
. = ..()
|
||||
icon_state = ammo_magazine ? "[initial(icon_state)]" : "[initial(icon_state)]-e"
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi/Initialize()
|
||||
. = ..()
|
||||
update_transform()
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi/update_transform()
|
||||
. = ..()
|
||||
transform = transform.Translate(-16,0)
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/p90 //Finally a gun that exists irl. oh wait fuck they decided to chamber the p90 in 9mm //Fixed bb
|
||||
muzzle_velocity = 715 //Guestimation. Will hopefully be able to replace with actual 5.7mm at some point. //Done
|
||||
@@ -1099,7 +1223,7 @@
|
||||
muzzle_velocity = 285
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/bullpup
|
||||
muzzle_velocity = 880 //7.62 NATO Bullpup was unsurprisingly difficult to find https://en.wikipedia.org/wiki/Kel-Tec_RFB
|
||||
muzzle_velocity = 880 //7.62 NATO Bullpup was unsurprisingly difficult to find https://en.wikipedia.org/wiki/Kel-Tec_RFB
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/combatsmg
|
||||
muzzle_velocity = 370 //Guestimation
|
||||
@@ -1371,6 +1495,7 @@
|
||||
desc = "A professionally cut down pump-action shotgun, with a checkered pistol grip, and a 6 round tube. Come with me if you want to live. Chambered in 12 gauge."
|
||||
icon = 'icons/obj/64x32guns_ch.dmi'
|
||||
icon_state = "shorty"
|
||||
max_shells = 6
|
||||
pump_animation = "shorty-pump"
|
||||
|
||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel
|
||||
@@ -1407,7 +1532,7 @@
|
||||
if(do_after(user, 30)) //SHIT IS STEALTHY EYYYYY
|
||||
icon_state = "sawnshotgun"
|
||||
item_state = "sawnshotgun"
|
||||
|
||||
|
||||
desc = "Omar's coming!"
|
||||
to_chat(user, "<span class='warning'>You shorten the barrel of \the [src]!</span>")
|
||||
else
|
||||
@@ -1422,7 +1547,7 @@
|
||||
name = "sawn-off shotgun"
|
||||
desc += " The barrel seems to be crudely sawn in half."
|
||||
icon = 'icons/obj/gun_ch.dmi'
|
||||
icon_state = "sawnshotgun[shotgun_variant]"
|
||||
icon_state = "sawnshotgun[shotgun_variant]"
|
||||
icon_expected_width = 32
|
||||
update_icon()
|
||||
update_transform()
|
||||
|
||||
Reference in New Issue
Block a user