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Merge pull request #4675 from VOREStation/upstream-merge-5828
[MIRROR] Fixes antagonist options not appearing in preferences
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@@ -1,21 +1,21 @@
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var/global/list/special_roles = list( //keep synced with the defines BE_* in setup.dm --rastaf
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//some autodetection here.
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// TODO: Update to new antagonist system.
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"traitor" = IS_MODE_COMPILED("traitor"), // 0
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"operative" = IS_MODE_COMPILED("nuclear"), // 1
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"changeling" = IS_MODE_COMPILED("changeling"), // 2
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"wizard" = IS_MODE_COMPILED("wizard"), // 3
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"malf AI" = IS_MODE_COMPILED("malfunction"), // 4
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"revolutionary" = IS_MODE_COMPILED("revolution"), // 5
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"alien candidate" = 1, //always show // 6
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"positronic brain" = 1, // 7
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"cultist" = IS_MODE_COMPILED("cult"), // 8
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"renegade" = 1, // 9
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"ninja" = "true", // 10
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"raider" = IS_MODE_COMPILED("heist"), // 11
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"diona" = 1, // 12
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"loyalist" = IS_MODE_COMPILED("revolution"), // 13
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"pAI candidate" = 1, // -- TLE // 14
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// Change these to 0 if the equivalent mode is disabled for whatever reason!
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"traitor" = 1, // 0
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"operative" = 1, // 1
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"changeling" = 1, // 2
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"wizard" = 1, // 3
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"malf AI" = 1, // 4
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"revolutionary" = 1, // 5
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"alien candidate" = 1, // 6
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"positronic brain" = 1, // 7
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"cultist" = 1, // 8
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"renegade" = 1, // 9
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"ninja" = 1, // 10
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"raider" = 1, // 11
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"diona" = 1, // 12
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"loyalist" = 1, // 13
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"pAI candidate" = 1, // -- TLE // 14
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)
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/datum/category_item/player_setup_item/antagonism/candidacy
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