diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 8cae823659..206754a144 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -305,6 +305,10 @@ if(do_after(user, 20 * C.toolspeed, src) && state == 0) playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) var/obj/structure/window/reinforced/polarized/P = new(loc, dir) + if(is_fulltile()) + P.fulltile = TRUE + P.icon_state = "fwindow" + P.maxhealth = maxhealth P.health = health P.state = state P.anchored = anchored