From d62a268ede26c089d2df7f0cf3d9fa2995f16ea5 Mon Sep 17 00:00:00 2001 From: Rykka Stormheart Date: Tue, 14 Feb 2023 11:19:50 -0800 Subject: [PATCH] Adds Missing CHOMPEdit Comment --- code/game/machinery/air_alarm.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/machinery/air_alarm.dm b/code/game/machinery/air_alarm.dm index 934bbb50af..c99a0b8412 100644 --- a/code/game/machinery/air_alarm.dm +++ b/code/game/machinery/air_alarm.dm @@ -84,7 +84,7 @@ var/alarms_hidden = FALSE //If the alarms from this machine are visible on consoles - var/datum/looping_sound/alarm/decompression_alarm/soundloop + var/datum/looping_sound/alarm/decompression_alarm/soundloop // CHOMPEdit: Looping Alarms /obj/machinery/alarm/nobreach breach_detection = 0 @@ -130,7 +130,7 @@ if(alarm_area && alarm_area.master_air_alarm == src) alarm_area.master_air_alarm = null elect_master(exclude_self = TRUE) - QDEL_NULL(soundloop) + QDEL_NULL(soundloop) // CHOMPEdit: Looping Alarms return ..() /obj/machinery/alarm/proc/offset_airalarm() @@ -168,7 +168,7 @@ set_frequency(frequency) if(!master_is_operating()) elect_master() - soundloop = new(list(src), FALSE) // Create soundloop + soundloop = new(list(src), FALSE) // CHOMPEdit: Looping Alarms /obj/machinery/alarm/process() if((stat & (NOPOWER|BROKEN)) || shorted) @@ -199,9 +199,9 @@ apply_mode() if(alarm_area?.atmosalm || danger_level > 0) // CHOMPEdit: Looping Alarms (Trigger Decompression alarm here, on detection of any breach in the area) - soundloop.start() + soundloop.start() // CHOMPEdit: Looping Alarms else if(danger_level == 0 && alarm_area?.atmosalm == 0) // CHOMPEdit: Looping Alarms (Cancel Decompression alarm here) - soundloop.stop() + soundloop.stop() // CHOMPEdit: Looping Alarms //atmos computer remote controll stuff switch(rcon_setting)