diff --git a/code/defines/procs/command_alert.dm b/code/defines/procs/command_alert.dm
index 23ee3c1119..6a68d10572 100644
--- a/code/defines/procs/command_alert.dm
+++ b/code/defines/procs/command_alert.dm
@@ -1,9 +1,12 @@
/proc/command_alert(var/text, var/title = "")
- world << "
[command_name()] Update
"
+ var/command
+ command += "[command_name()] Update
"
if (title && length(title) > 0)
- world << "[html_encode(title)]
"
-
- world << "[html_encode(text)]"
- world << "
"
+ command += "
[html_encode(title)]
"
+ command += "
[html_encode(text)]
"
+ command += "
"
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << command
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index 7454370030..7cca20dfac 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -109,7 +109,9 @@ var/list/blob_nodes = list()
if (1)
command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
- world << sound('sound/AI/outbreak5.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/outbreak5.ogg')
autoexpand = 0//No more extra pulses
stage = -1
//next stage in 4-5 minutes
diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index fec3b7df9a..e6452da992 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -29,7 +29,9 @@
switch(pick(eventNumbersToPickFrom))
if(1)
command_alert("Meteors have been detected on collision course with the station.", "Meteor Alert")
- world << sound('sound/AI/meteors.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/meteors.ogg')
spawn(100)
meteor_wave()
spawn_meteors()
@@ -39,7 +41,9 @@
if(2)
command_alert("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert")
- world << sound('sound/AI/granomalies.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/granomalies.ogg')
var/turf/T = pick(blobstart)
var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 )
spawn(rand(50, 300))
@@ -110,7 +114,8 @@
/proc/power_failure()
command_alert("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure")
- world << sound('sound/AI/poweroff.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/poweroff.ogg')
for(var/obj/machinery/power/smes/S in world)
if(istype(get_area(S), /area/turret_protected) || S.z != 1)
continue
@@ -158,7 +163,8 @@
/proc/power_restore()
command_alert("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal")
- world << sound('sound/AI/poweron.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/poweron.ogg')
for(var/obj/machinery/power/apc/C in world)
if(C.cell && C.z == 1)
C.cell.charge = C.cell.maxcharge
@@ -180,7 +186,8 @@
/proc/power_restore_quick()
command_alert("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal")
- world << sound('sound/AI/poweron.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/poweron.ogg')
for(var/obj/machinery/power/smes/S in world)
if(S.z != 1)
continue
@@ -266,7 +273,8 @@
break
spawn(rand(1500, 3000)) //Delayed announcements to keep the crew on their toes.
command_alert("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
- world << sound('sound/AI/outbreak7.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/outbreak7.ogg')
/proc/alien_infestation(var/spawncount = 1) // -- TLE
//command_alert("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert")
@@ -294,7 +302,8 @@
spawn(rand(5000, 6000)) //Delayed announcements to keep the crew on their toes.
command_alert("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert")
- world << sound('sound/AI/aliens.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/aliens.ogg')
/proc/high_radiation_event()
@@ -331,7 +340,8 @@
M.apply_effect((rand(15,75)),IRRADIATE,0)
sleep(100)
command_alert("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert")
- world << sound('sound/AI/radiation.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/radiation.ogg')
@@ -381,7 +391,8 @@
//sleep(100)
spawn(rand(300, 600)) //Delayed announcements to keep the crew on their toes.
command_alert("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
- world << sound('sound/AI/commandreport.ogg')
+ for(var/mob/M in player_list)
+ M << sound('sound/AI/commandreport.ogg')
/proc/lightsout(isEvent = 0, lightsoutAmount = 1,lightsoutRange = 25) //leave lightsoutAmount as 0 to break ALL lights
if(isEvent)
diff --git a/code/game/gamemodes/events/miniblob.dm b/code/game/gamemodes/events/miniblob.dm
index fec1968a23..9172aba434 100644
--- a/code/game/gamemodes/events/miniblob.dm
+++ b/code/game/gamemodes/events/miniblob.dm
@@ -13,7 +13,9 @@
blobevent = 0
spawn(rand(1000, 2000)) //Delayed announcements to keep the crew on their toes.
command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
- world << sound('sound/AI/outbreak5.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/outbreak5.ogg')
/proc/dotheblobbaby()
if (blobevent)
diff --git a/code/game/gamemodes/events/wormholes.dm b/code/game/gamemodes/events/wormholes.dm
index 45f2993b20..1ef19e24ac 100644
--- a/code/game/gamemodes/events/wormholes.dm
+++ b/code/game/gamemodes/events/wormholes.dm
@@ -8,7 +8,9 @@
if(pick_turfs.len)
//All ready. Announce that bad juju is afoot.
command_alert("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert")
- world << sound('sound/AI/spanomalies.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/spanomalies.ogg')
//prob(20) can be approximated to 1 wormhole every 5 turfs!
//admittedly less random but totally worth it >_<
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index ded6a9a5f0..d20bdb669e 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -230,7 +230,9 @@ Whitespace:Seperator;
comm.messagetext.Add(intercepttext)
command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.")
- world << sound('sound/AI/intercept.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/intercept.ogg')
if(security_level < SEC_LEVEL_BLUE)
set_security_level(SEC_LEVEL_BLUE)
diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm
index 8cc75751ce..4183ac322d 100644
--- a/code/game/gamemodes/gameticker.dm
+++ b/code/game/gamemodes/gameticker.dm
@@ -271,7 +271,9 @@ var/global/datum/controller/gameticker/ticker
if(player.mind.assigned_role != "MODE")
job_master.EquipRank(player, player.mind.assigned_role, 0)
if(captainless)
- world << "Captainship not forced on anyone."
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << "Captainship not forced on anyone."
proc/process()
diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm
index b0b12a9c4a..3ae4807464 100644
--- a/code/game/gamemodes/malfunction/malfunction.dm
+++ b/code/game/gamemodes/malfunction/malfunction.dm
@@ -171,7 +171,9 @@
ticker.mode:malf_mode_declared = 1
for(var/datum/mind/AI_mind in ticker.mode:malf_ai)
AI_mind.current.verbs -= /datum/game_mode/malfunction/proc/takeover
- world << sound('sound/AI/aimalf.ogg')
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << sound('sound/AI/aimalf.ogg')
/datum/game_mode/malfunction/proc/ai_win()
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 23be1f83f0..ced7486384 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -245,7 +245,9 @@ var/list/obj/machinery/requests_console/allConsoles = list()
if(href_list["sendAnnouncement"])
if(!announcementConsole) return
- world << "[department] announcement: [message]"
+ for(var/mob/M in player_list)
+ if(!istype(M,/mob/new_player))
+ M << "[department] announcement: [message]"
announceAuth = 0
message = ""
screen = 0
diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm
index 6dac559b94..920e081b69 100644
--- a/code/game/mecha/combat/durand.dm
+++ b/code/game/mecha/combat/durand.dm
@@ -7,7 +7,7 @@
health = 400
deflect_chance = 20
damage_absorption = list("brute"=0.5,"fire"=1.1,"bullet"=0.65,"laser"=0.85,"energy"=0.9,"bomb"=0.8)
- max_temperature = 3000
+ max_temperature = 30000
infra_luminosity = 8
force = 40
var/defence = 0
diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm
index 8fc2f5bf4d..3e9c6f5b31 100644
--- a/code/game/mecha/combat/gygax.dm
+++ b/code/game/mecha/combat/gygax.dm
@@ -7,7 +7,7 @@
health = 300
deflect_chance = 15
damage_absorption = list("brute"=0.75,"fire"=1,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=1)
- max_temperature = 3500
+ max_temperature = 25000
infra_luminosity = 6
var/overload = 0
var/overload_coeff = 2
@@ -22,7 +22,7 @@
health = 400
deflect_chance = 25
damage_absorption = list("brute"=0.6,"fire"=0.8,"bullet"=0.6,"laser"=0.5,"energy"=0.65,"bomb"=0.8)
- max_temperature = 4500
+ max_temperature = 45000
overload_coeff = 1
wreckage = /obj/effect/decal/mecha_wreckage/gygax/dark
max_equip = 4
diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm
index 62dcd59b49..ca849a9846 100644
--- a/code/game/mecha/combat/honker.dm
+++ b/code/game/mecha/combat/honker.dm
@@ -7,7 +7,7 @@
deflect_chance = 60
internal_damage_threshold = 60
damage_absorption = list("brute"=1.2,"fire"=1.5,"bullet"=1,"laser"=1,"energy"=1,"bomb"=1)
- max_temperature = 3500
+ max_temperature = 25000
infra_luminosity = 5
operation_req_access = list(access_clown)
wreckage = /obj/effect/decal/mecha_wreckage/honker
diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm
index b366b9e770..d70c0b532f 100644
--- a/code/game/mecha/combat/marauder.dm
+++ b/code/game/mecha/combat/marauder.dm
@@ -6,7 +6,7 @@
health = 500
deflect_chance = 25
damage_absorption = list("brute"=0.5,"fire"=0.7,"bullet"=0.45,"laser"=0.6,"energy"=0.7,"bomb"=0.7)
- max_temperature = 5000
+ max_temperature = 60000
infra_luminosity = 3
var/zoom = 0
var/thrusters = 0
diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm
index 6bcad8dab5..509935564a 100644
--- a/code/game/mecha/combat/phazon.dm
+++ b/code/game/mecha/combat/phazon.dm
@@ -8,7 +8,7 @@
health = 200
deflect_chance = 30
damage_absorption = list("brute"=0.7,"fire"=0.7,"bullet"=0.7,"laser"=0.7,"energy"=0.7,"bomb"=0.7)
- max_temperature = 1000
+ max_temperature = 25000
infra_luminosity = 3
wreckage = /obj/effect/decal/mecha_wreckage/phazon
add_req_access = 1
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 167681d0f3..54c1641d00 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -48,7 +48,7 @@
var/obj/item/device/radio/radio = null
- var/max_temperature = 2500
+ var/max_temperature = 25000
var/internal_damage_threshold = 50 //health percentage below which internal damage is possible
var/internal_damage = 0 //contains bitflags
diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm
index 621f70e5d1..ada9de0796 100644
--- a/code/game/mecha/medical/odysseus.dm
+++ b/code/game/mecha/medical/odysseus.dm
@@ -3,7 +3,7 @@
name = "Odysseus"
icon_state = "odysseus"
step_in = 2
- max_temperature = 1500
+ max_temperature = 15000
health = 120
wreckage = /obj/effect/decal/mecha_wreckage/odysseus
internal_damage_threshold = 35
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index 3f58dc8edd..2ad11bb021 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -3,7 +3,7 @@
name = "APLU \"Ripley\""
icon_state = "ripley"
step_in = 6
- max_temperature = 1000
+ max_temperature = 20000
health = 200
wreckage = /obj/effect/decal/mecha_wreckage/ripley
var/list/cargo = new
@@ -19,7 +19,7 @@
desc = "Standart APLU chassis was refitted with additional thermal protection and cistern."
name = "APLU \"Firefighter\""
icon_state = "firefighter"
- max_temperature = 4500
+ max_temperature = 65000
health = 250
lights_power = 8
damage_absorption = list("fire"=0.5,"bullet"=0.8,"bomb"=0.5)
diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm
index 3337936ae2..b49820dc54 100644
--- a/code/game/objects/structures/false_walls.dm
+++ b/code/game/objects/structures/false_walls.dm
@@ -88,8 +88,11 @@
return
if(density)
+ var/turf/T = get_turf(src)
+ if(T.density)
+ user << "\red The wall is blocked!"
+ return
if(istype(W, /obj/item/weapon/screwdriver))
- var/turf/T = get_turf(src)
user.visible_message("[user] tightens some bolts on the wall.", "You tighten the bolts on the wall.")
if(!mineral || mineral == "metal")
T.ChangeTurf(/turf/simulated/wall)
@@ -100,7 +103,6 @@
if( istype(W, /obj/item/weapon/weldingtool) )
var/obj/item/weapon/weldingtool/WT = W
if( WT:welding )
- var/turf/T = get_turf(src)
if(!mineral)
T.ChangeTurf(/turf/simulated/wall)
else
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 1a2e043877..60369f3b5e 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -80,16 +80,18 @@
del(A) //The disk's Del() proc ensures a new one is created
return
- if(!isemptylist(A.search_contents_for(/obj/item/weapon/disk/nuclear)))
+ var/list/disk_search = list(A.search_contents_for(/obj/item/weapon/disk/nuclear))
+ if(!isemptylist(disk_search))
if(istype(A, /mob/living))
var/mob/living/MM = A
if(MM.client && !MM.stat)
MM << "\red Something you are carrying is preventing you from leaving. Don't play stupid; you know exactly what it is."
+ MM.inertia_dir = turn(MM.inertia_dir,180)
else
- for(var/obj/item/weapon/disk/nuclear/N in A.search_contents_for(/obj/item/weapon/disk/nuclear))
+ for(var/obj/item/weapon/disk/nuclear/N in disk_search)
del(N)//Make the disk respawn it is on a clientless mob or corpse
else
- for(var/obj/item/weapon/disk/nuclear/N in A.search_contents_for(/obj/item/weapon/disk/nuclear))
+ for(var/obj/item/weapon/disk/nuclear/N in disk_search)
del(N)//Make the disk respawn if it is floating on its own
return
diff --git a/code/modules/clothing/gloves/stungloves.dm b/code/modules/clothing/gloves/stungloves.dm
index 9d245316f7..b892f001d3 100644
--- a/code/modules/clothing/gloves/stungloves.dm
+++ b/code/modules/clothing/gloves/stungloves.dm
@@ -7,7 +7,7 @@
var/obj/item/weapon/cable_coil/C = W
if(!wired)
if(C.amount >= 2)
- C.amount -= 2
+ C.use(2)
wired = 1
siemens_coefficient = 1
user << "You wrap some wires around [src]."
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 4abb3db83f..b28dc9dc29 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -137,7 +137,7 @@
swap_hand()
/mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)
- if (src.health > 0)
+ if (src.health >= 0)
if(src == M && istype(src, /mob/living/carbon/human))
var/mob/living/carbon/human/H = src
src.visible_message( \
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 8bc4926de7..fb148ae39b 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -59,7 +59,7 @@
switch(M.a_intent)
if("help")
- if(health > 0)
+ if(health >= 0)
help_shake_act(M)
return 1
if(M.health < -75) return 0
diff --git a/code/modules/reagents/reagent_containers/dropper.dm b/code/modules/reagents/reagent_containers/dropper.dm
index fc18d449eb..22ea087b13 100644
--- a/code/modules/reagents/reagent_containers/dropper.dm
+++ b/code/modules/reagents/reagent_containers/dropper.dm
@@ -52,6 +52,7 @@
src.reagents.reaction(safe_thing, TOUCH)
+
user << "\blue You transfer [trans] units of the solution."
if (src.reagents.total_volume<=0)
filled = 0
@@ -62,6 +63,15 @@
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red [] squirts something into []'s eyes!", user, target), 1)
src.reagents.reaction(target, TOUCH)
+ var/mob/M = target
+ var/R
+ if(src.reagents)
+ for(var/datum/reagent/A in src.reagents.reagent_list)
+ R += A.id + " ("
+ R += num2text(A.volume) + "),"
+ user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])"
+ M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])"
+ log_attack("\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])")
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution."
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index a0e65ac616..5eb3f5bc1a 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -46,7 +46,16 @@
return
if(ismob(target) && target.reagents && reagents.total_volume)
+ var/mob/M = target
user << "\blue You splash the solution onto [target]."
+ var/R
+ if(src.reagents)
+ for(var/datum/reagent/A in src.reagents.reagent_list)
+ R += A.id + " ("
+ R += num2text(A.volume) + "),"
+ user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] splashed [M]/[M.ckey] with ([R])"
+ M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] splashed [M]/[M.ckey] with ([R])"
+ log_attack("\[[time_stamp()]\] [user]/[user.ckey] splashed [M]/[M.ckey] with ([R])")
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red [] has been splashed with something by []!", target, user), 1)
src.reagents.reaction(target, TOUCH)
diff --git a/code/modules/reagents/reagent_containers/robodropper.dm b/code/modules/reagents/reagent_containers/robodropper.dm
index e766311195..a42d588f4b 100644
--- a/code/modules/reagents/reagent_containers/robodropper.dm
+++ b/code/modules/reagents/reagent_containers/robodropper.dm
@@ -61,6 +61,15 @@
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red [] squirts something into []'s eyes!", user, target), 1)
src.reagents.reaction(target, TOUCH)
+ var/mob/M = target
+ var/R
+ if(src.reagents)
+ for(var/datum/reagent/A in src.reagents.reagent_list)
+ R += A.id + " ("
+ R += num2text(A.volume) + "),"
+ user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])"
+ M.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])"
+ log_attack("\[[time_stamp()]\] [user]/[user.ckey] squirted [M]/[M.ckey] with ([R])")
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution."
diff --git a/maps/tgstation.2.1.0.dmm b/maps/tgstation.2.1.0.dmm
index 9e2fba9dbc..18c6a146b6 100644
--- a/maps/tgstation.2.1.0.dmm
+++ b/maps/tgstation.2.1.0.dmm
@@ -4121,7 +4121,7 @@
"bBm" = (/obj/structure/table,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/circular_saw,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bBn" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_x = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/medical/sleeper)
"bBo" = (/obj/structure/table,/obj/item/weapon/retractor,/turf/simulated/floor,/area/medical/sleeper)
-"bBp" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/gun/syringe,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bBp" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/gun/projectile/syringe,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bBq" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 2; icon_state = "whiteredcorner"},/area/medical/sleeper)
"bBr" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bBs" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
@@ -4352,7 +4352,7 @@
"bFJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/sleeper)
"bFK" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/structure/sign/nosmoking_2{pixel_x = -28},/turf/simulated/floor{dir = 1; icon_state = "whiteredcorner"},/area/medical/sleeper)
"bFL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/vending/wallmed1{pixel_x = 28; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Medbay Recovery Room"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
-"bFM" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/hand_labeler,/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
+"bFM" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/hand_labeler,/obj/item/weapon/gun/projectile/syringe,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bFN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 7; pixel_y = -3},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = -3},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 3; pixel_y = -2},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bFO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper)
"bFP" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/clothing/tie/stethoscope,/obj/machinery/vending/wallmed1{pixel_y = 28},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)