Fixes for vorestation merge of "Rewrites the Rewritten Event System"

- Remove duplicate pick_random_edge_turf resulting from our simultaneous addition of it (in overmaps PR)
- Disable SSgame_master and SSevent_ticker subystems, we are still using the original events subsystem.
- Disable the game_master implementations as we are not using them.
- Comment out references to SSgame_master since we are not using it (yet?)
This commit is contained in:
Leshana
2020-04-06 16:54:40 -04:00
parent 08c2d2db6e
commit d66f508541
8 changed files with 8 additions and 26 deletions

View File

@@ -54,20 +54,6 @@
return TRUE
return FALSE
// Picks a turf that is clearance tiles away from the map edge given by dir, on z-level Z
/proc/pick_random_edge_turf(var/dir, var/Z, var/clearance = TRANSITIONEDGE + 1)
if(!dir)
return
switch(dir)
if(NORTH)
return locate(rand(clearance, world.maxx - clearance), world.maxy - clearance, Z)
if(SOUTH)
return locate(rand(clearance, world.maxx - clearance), clearance, Z)
if(EAST)
return locate(world.maxx - clearance, rand(clearance, world.maxy - clearance), Z)
if(WEST)
return locate(clearance, rand(clearance, world.maxy - clearance), Z)
/*
Turf manipulation
*/