From d6a070e6fc7cab1eb2052fd451b01a69f77dc624 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Wed, 16 Jul 2014 15:44:16 -0400 Subject: [PATCH] Improved full body scanner infection readout Now provides a higher level of precision on infection severity. --- code/game/machinery/adv_med.dm | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm index dac4bf7b00..d14f19baad 100644 --- a/code/game/machinery/adv_med.dm +++ b/code/game/machinery/adv_med.dm @@ -309,10 +309,18 @@ if(e.open) open = "Open:" switch (e.germ_level) - if (INFECTION_LEVEL_ONE + 50 to INFECTION_LEVEL_TWO) + if (INFECTION_LEVEL_ONE to INFECTION_LEVEL_ONE + 200) infected = "Mild Infection:" - if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_THREE) + if (INFECTION_LEVEL_ONE + 200 to INFECTION_LEVEL_ONE + 300) + infected = "Mild Infection+:" + if (INFECTION_LEVEL_ONE + 300 to INFECTION_LEVEL_ONE + 400) + infected = "Mild Infection++:" + if (INFECTION_LEVEL_TWO to INFECTION_LEVEL_TWO + 200) infected = "Acute Infection:" + if (INFECTION_LEVEL_TWO + 200 to INFECTION_LEVEL_TWO + 300) + infected = "Acute Infection+:" + if (INFECTION_LEVEL_TWO + 300 to INFECTION_LEVEL_TWO + 400) + infected = "Acute Infection++:" if (INFECTION_LEVEL_THREE to INFINITY) infected = "Septic:"