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Falling onto space no longer hurts (#4774)
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@@ -321,6 +321,13 @@
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/turf/simulated/open/check_impact(var/atom/movable/falling_atom)
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return FALSE
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// Or actual space.
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/turf/space/CheckFall(var/atom/movable/falling_atom)
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return FALSE
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/turf/space/check_impact(var/atom/movable/falling_atom)
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return FALSE
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// We return 1 without calling fall_impact in order to provide a soft landing. So nice.
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// Note this really should never even get this far
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/obj/structure/stairs/CheckFall(var/atom/movable/falling_atom)
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