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Update energy.dm
Comment old parts of energy.dm that have been moved.
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@@ -286,6 +286,7 @@
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impact_effect_type = /obj/effect/temp_visual/impact_effect/monochrome_laser
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hud_state = "plasma_sphere"
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/* ChompEdit, moving over to energy_ch.dm
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/obj/item/projectile/energy/phase
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name = "phase wave"
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icon_state = "phase"
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@@ -310,6 +311,7 @@
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damage = 15
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SA_bonus_damage = 60 // 75 total on animals
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hud_state = "laser_heat"
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*/
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/obj/item/projectile/energy/electrode/strong
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agony = 70
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