mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Further work on properly integrating, updating and fixing prosthetic options.
WIP Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
This commit is contained in:
@@ -1,7 +1,7 @@
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/datum/category_item/player_setup_item/general/basic
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name = "Basic"
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sort_order = 1
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var/list/valid_player_genders = list(MALE, FEMALE)
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var/list/valid_player_genders = list(MALE, FEMALE, NEUTER, PLURAL)
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/datum/category_item/player_setup_item/general/basic/load_character(var/savefile/S)
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S["real_name"] >> pref.real_name
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@@ -75,8 +75,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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/datum/category_item/player_setup_item/general/body/content(var/mob/user)
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pref.update_preview_icon()
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if(pref.preview_icon_front && pref.preview_icon_side)
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user << browse_rsc(pref.preview_icon_front, "previewicon.png")
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user << browse_rsc(pref.preview_icon_side, "previewicon2.png")
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user << browse_rsc(pref.preview_icon_front, "preview_icon.png")
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user << browse_rsc(pref.preview_icon_side, "preview_icon2.png")
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var/mob_species = all_species[pref.species]
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. += "<table><tr style='vertical-align:top'><td><b>Body</b> "
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@@ -87,7 +87,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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if(has_flag(mob_species, HAS_SKIN_TONE))
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. += "Skin Tone: <a href='?src=\ref[src];skin_tone=1'>[-pref.s_tone + 35]/220</a><br>"
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. += "Needs Glasses: <a href='?src=\ref[src];disabilities=[NEARSIGHTED]'><b>[pref.disabilities & NEARSIGHTED ? "Yes" : "No"]</b></a><br>"
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. += "Limbs: <a href='?src=\ref[src];limbs=1'>Adjust</a><br>"
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. += "Limbs: <a href='?src=\ref[src];limbs=1'>Adjust</a> <a href='?src=\ref[src];reset_limbs=1'>Reset</a><br>"
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. += "Internal Organs: <a href='?src=\ref[src];organs=1'>Adjust</a><br>"
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//display limbs below
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@@ -96,6 +96,13 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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var/status = pref.organ_data[name]
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var/organ_name = null
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switch(name)
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if("torso")
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organ_name = "torso"
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if("groin")
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organ_name = "groin"
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if("head")
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organ_name = "head"
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if("l_arm")
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organ_name = "left arm"
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if("r_arm")
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@@ -116,6 +123,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ_name = "heart"
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if("eyes")
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organ_name = "eyes"
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if("brain")
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organ_name = "brain"
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if(status == "cyborg")
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++ind
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@@ -136,7 +145,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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++ind
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if(ind > 1)
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. += ", "
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. += "\tMechanical [organ_name]"
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. += "\tSynthetic [organ_name]"
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else if(status == "assisted")
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++ind
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if(ind > 1)
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@@ -148,6 +157,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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. += "\tSurgically altered [organ_name]"
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if("eyes")
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. += "\tRetinal overlayed [organ_name]"
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if("brain")
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. += "\tAssisted-interface [organ_name]"
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else
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. += "\tMechanically assisted [organ_name]"
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if(!ind)
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@@ -155,7 +166,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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else
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. += "<br><br>"
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. += "</td><td><b>Preview</b><br><img src=previewicon.png height=64 width=64><img src=previewicon2.png height=64 width=64>"
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. += "</td><td><b>Preview</b><br><img src=preview_icon.png height=64 width=64><img src=preview_icon2.png height=64 width=64>"
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. += "</td></tr></table>"
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. += "<b>Hair</b><br>"
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@@ -252,6 +263,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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pref.b_hair = 0//hex2num(copytext(new_hair, 6, 8))
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pref.s_tone = 0
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reset_limbs() // Safety for species with incompatible manufacturers; easier than trying to do it case by case.
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return TOPIC_REFRESH
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else if(href_list["hair_color"])
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@@ -334,8 +346,12 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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pref.f_style = new_f_style
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return TOPIC_REFRESH
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else if(href_list["reset_limbs"])
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reset_limbs()
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return TOPIC_REFRESH
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else if(href_list["limbs"])
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var/limb_name = input(user, "Which limb do you want to change?") as null|anything in list("Left Leg","Right Leg","Left Arm","Right Arm","Left Foot","Right Foot","Left Hand","Right Hand")
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var/limb_name = input(user, "Which limb do you want to change?") as null|anything in list("Left Leg","Right Leg","Left Arm","Right Arm","Left Foot","Right Foot","Left Hand","Right Hand","Full Body")
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if(!limb_name && !CanUseTopic(user)) return TOPIC_NOACTION
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var/limb = null
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@@ -366,6 +382,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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if("Right Hand")
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limb = "r_hand"
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third_limb = "r_arm"
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if("Full Body")
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limb = "torso"
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var/new_state = input(user, "What state do you wish the limb to be in?") as null|anything in list("Normal","Amputated","Prothesis")
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if(!new_state && !CanUseTopic(user)) return TOPIC_NOACTION
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@@ -378,6 +397,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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pref.organ_data[third_limb] = null
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pref.rlimb_data[third_limb] = null
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if("Amputated")
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if(limb == "torso")
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return
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pref.organ_data[limb] = "amputated"
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pref.rlimb_data[limb] = null
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if(second_limb)
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@@ -397,17 +420,31 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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var/choice = input(user, "Which manufacturer do you wish to use for this limb?") as null|anything in usable_manufacturers
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if(!choice)
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return
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pref.rlimb_data[limb] = choice
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pref.organ_data[limb] = "cyborg"
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if(second_limb)
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pref.rlimb_data[second_limb] = choice
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pref.organ_data[second_limb] = "cyborg"
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if(third_limb && pref.organ_data[third_limb] == "amputated")
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pref.organ_data[third_limb] = null
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if(limb == "torso")
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for(var/other_limb in list("l_foot","r_foot","l_hand","r_hand","l_leg","r_leg","l_arm","r_arm","groin","head"))
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if(pref.organ_data[other_limb])
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continue
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pref.organ_data[other_limb] = "cyborg"
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pref.rlimb_data[other_limb] = choice
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if(!pref.organ_data["brain"])
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pref.organ_data["brain"] = "assisted"
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for(var/internal_organ in list("heart","eyes"))
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pref.organ_data[internal_organ] = "mechanical"
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return TOPIC_REFRESH
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else if(href_list["organs"])
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes")
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var/organ_name = input(user, "Which internal function do you want to change?") as null|anything in list("Heart", "Eyes", "Brain")
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if(!organ_name) return
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var/organ = null
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@@ -416,12 +453,20 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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organ = "heart"
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if("Eyes")
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organ = "eyes"
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if("Brain")
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if(pref.organ_data["head"] != "cyborg")
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user << "<span class='warning'>You may only select an assisted or synthetic brain if you have a full prosthetic body.</span>"
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return
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organ = "brain"
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var/new_state = input(user, "What state do you wish the organ to be in?") as null|anything in list("Normal","Assisted","Mechanical")
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if(!new_state) return
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switch(new_state)
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if("Normal")
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if(pref.organ_data["torso"] == "cyborg")
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user << "<span class='warning'>A character with a synthetic body may only use synthetic organs.</span>"
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return
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pref.organ_data[organ] = null
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if("Assisted")
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pref.organ_data[organ] = "assisted"
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@@ -436,6 +481,18 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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return ..()
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/datum/category_item/player_setup_item/general/body/proc/reset_limbs()
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for(var/organ in pref.organ_data)
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pref.organ_data[organ] = null
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while(null in pref.organ_data)
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pref.organ_data -= null
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for(var/organ in pref.rlimb_data)
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pref.rlimb_data[organ] = null
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while(null in pref.rlimb_data)
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pref.rlimb_data -= null
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/datum/category_item/player_setup_item/general/body/proc/SetSpecies(mob/user)
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if(!pref.species_preview || !(pref.species_preview in all_species))
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pref.species_preview = "Human"
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@@ -455,10 +512,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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dat += "</br><b>Often present on human stations.</b>"
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if(current_species.spawn_flags & IS_WHITELISTED)
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dat += "</br><b>Whitelist restricted.</b>"
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if(current_species.flags & NO_BLOOD)
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dat += "</br><b>Does not have blood.</b>"
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if(current_species.flags & NO_BREATHE)
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dat += "</br><b>Does not breathe.</b>"
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if(!current_species.has_organ["heart"])
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dat += "</br><b>Does not have a circulatory system.</b>"
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if(!current_species.has_organ["lungs"])
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dat += "</br><b>Does not have a respiratory system.</b>"
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if(current_species.flags & NO_SCAN)
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dat += "</br><b>Does not have DNA.</b>"
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if(current_species.flags & NO_PAIN)
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@@ -310,6 +310,8 @@ datum/preferences
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var/status = organ_data[name]
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var/obj/item/organ/external/O = character.organs_by_name[name]
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if(name == "torso" && !O)
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O = character.organs_by_name["chest"]
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if(O)
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O.status = 0
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if(status == "amputated")
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@@ -334,20 +336,14 @@ datum/preferences
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I.robotize()
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character.underwear = underwear
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character.undershirt = undershirt
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character.socks = socks
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if(backbag > 4 || backbag < 1)
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backbag = 1 //Same as above
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character.backbag = backbag
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//Debugging report to track down a bug, which randomly assigned the plural gender to people.
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if(character.gender in list(PLURAL, NEUTER))
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if(isliving(src)) //Ghosts get neuter by default
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message_admins("[character] ([character.ckey]) has spawned with their gender as plural or neuter. Please notify coders.")
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character.gender = MALE
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character.update_body()
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/datum/preferences/proc/open_load_dialog(mob/user)
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var/dat = "<body>"
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