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Bookcases and filing cabinets can now be prestocked from the map, by placing books and papers on top of them. Updated the example away mission- it's now a complete mission, and should demonstrate everything that's necessary in an away mission. It has a few power issues, but hopefully someone can fix those for me~
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4666 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -19,6 +19,12 @@
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density = 1
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opacity = 1
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/obj/structure/bookcase/initialize()
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for(var/obj/item/I in loc)
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if(istype(I, /obj/item/weapon/book))
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I.loc = src
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update_icon()
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/obj/structure/bookcase/attackby(obj/O as obj, mob/user as mob)
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if(istype(O, /obj/item/weapon/book))
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user.drop_item()
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@@ -7,7 +7,6 @@
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var/icon_open = "filing_cabinet1"
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density = 1
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anchored = 1
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var/list/items = new/list()
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/obj/structure/filingcabinet/chestdrawer
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name = "chest drawer"
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@@ -20,9 +19,14 @@
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icon_closed = "filingcabinet"
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icon_open = "filingcabinet-open"
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/obj/structure/filingcabinet/initialize()
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for(var/obj/item/I in loc)
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if(istype(I, /obj/item/weapon/paper) || istype(I, /obj/item/weapon/folder))
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I.loc = src
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/obj/structure/filingcabinet/attackby(obj/item/P as obj, mob/user as mob)
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if(istype(P, /obj/item/weapon/paper) || istype(P, /obj/item/weapon/folder))
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user << "<span class='notice'>You put the [P] in \the [src].</span>"
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user << "<span class='notice'>You put [P] in [src].</span>"
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user.drop_item()
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P.loc = src
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spawn()
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@@ -34,7 +38,7 @@
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anchored = !anchored
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user << "<span class='notice'>You [anchored ? "wrench" : "unwrench"] \the [src].</span>"
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else
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user << "<span class='notice'>You can't put a [P] in \the [src]!</span>"
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user << "<span class='notice'>You can't put [P] in [src]!</span>"
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/obj/structure/filingcabinet/attack_hand(mob/user as mob)
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if(contents.len <= 0)
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