Update laser_vr.dm

Changing the fire mode order on the phaser rifle in hopes that it works around a fire rate bug that made the sniper mode abusable.
Mildly reduces cost of phaser rifle lethal mode.
This commit is contained in:
Cyrelius
2023-02-22 00:03:34 -08:00
committed by GitHub
parent f8967ec5a1
commit d84a5a833c

View File

@@ -293,8 +293,8 @@
modifystate = "riflekill"
//CHOMP Edit: Changed beam type to new phaser beam type.
firemodes = list(
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/phaser, modifystate="riflestun", charge_cost = 60), //Chompedit Reduced cost
list(mode_name="sniper", fire_delay=35, move_delay=4, projectile_type=/obj/item/projectile/beam/phaser/heavy, modifystate="riflekill", charge_cost = 100), //Chompedit Reduced cost
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam/phaser, modifystate="riflestun", charge_cost = 75), //Chompedit Reduced cost
)
/obj/item/weapon/gun/energy/locked/frontier/rifle/ui_action_click()