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A small bundle of sprite accessory things
-Adds markings for thick neck (2 sizes and extra for throat coloring) -Adds colorable versions of the troll horns that were never useful for anything else due to forced color. -Fixes elf ears missing sprites (todo: upstream pr if i can be arsed to) -Improves humanoid round gut marking shading contrast. (I was legit surprised that it even had any in the first place. always thought it was just flat while lmao)
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@@ -145,4 +145,22 @@
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name = "Sect Drone Eyes"
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icon_state = "sectdrone_eyes"
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color_blend_mode = ICON_MULTIPLY
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body_parts = list(BP_HEAD)
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body_parts = list(BP_HEAD)
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/datum/sprite_accessory/marking/ch/thickneck
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name = "Thick Neck"
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icon_state = "thickneck"
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body_parts = list(BP_HEAD)
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color_blend_mode = ICON_MULTIPLY
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/datum/sprite_accessory/marking/ch/thickerneck
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name = "Thicker Neck"
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icon_state = "thickerneck"
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body_parts = list(BP_HEAD)
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color_blend_mode = ICON_MULTIPLY
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/datum/sprite_accessory/marking/ch/thickthroat
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name = "Thick Throat"
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icon_state = "thickthroat"
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body_parts = list(BP_HEAD)
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color_blend_mode = ICON_MULTIPLY
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