diff --git a/modular_chomp/code/modules/mob/living/carbon/human/species/station/station_ch.dm b/modular_chomp/code/modules/mob/living/carbon/human/species/station/station_ch.dm new file mode 100644 index 0000000000..9f217290aa --- /dev/null +++ b/modular_chomp/code/modules/mob/living/carbon/human/species/station/station_ch.dm @@ -0,0 +1,50 @@ +//There is already a station file, but feels wrong to put zaddat balancing changes with the restriction file, and feels wrong to lump them in with a modular station_vr so hello station_ch file + +/datum/species/zaddat + toxins_mod = 0.5 //toxins rarely come into play, and zaddat just has negatives. Along with their parasite letting them survive in their polluted planet, this seems reasonable. + +//So both of this are based off Fennec foxes I belivive. Those are desert critters, giving them more warm focused levels. And for variety giving them minor brute weakness and minor burn resistant +//I also want to make a dig because fennec foxes actually make burrows and such, but I can't figure out how to do it in a way that is both flavorful but not abuseable +/datum/species/hi_zoxxen //zorrens get wierd chemistry because of their past of expirementing on themselves. Check the cataloguer for deathclaws + chem_strength_heal = 1.5 + chemOD_threshold = 0.5 + brute_mod = 1.1 + burn_mod = 0.9 + + cold_level_1 = 270 //Default 260 - Lower is better + cold_level_2 = 210 //Default 200 + cold_level_3 = 120 //Default 120 + + breath_cold_level_1 = 250 //Default 240 - Lower is better + breath_cold_level_2 = 190 //Default 180 + breath_cold_level_3 = 100 //Default 100 + + heat_level_1 = 400 //Default 360 - Higher is better + heat_level_2 = 460 //Default 400 + heat_level_3 = 1080 //Default 1000 + + breath_heat_level_1 = 430 //Default 380 - Higher is better + breath_heat_level_2 = 510 //Default 450 + breath_heat_level_3 = 1200 //Default 1250 + +/datum/species/fl_zorren + item_slowdown_mod = 1.2 + slowdown = 1.2 + brute_mod = 1.1 + burn_mod = 0.9 + + cold_level_1 = 270 //Default 260 - Lower is better + cold_level_2 = 210 //Default 200 + cold_level_3 = 120 //Default 120 + + breath_cold_level_1 = 250 //Default 240 - Lower is better + breath_cold_level_2 = 190 //Default 180 + breath_cold_level_3 = 100 //Default 100 + + heat_level_1 = 400 //Default 360 - Higher is better + heat_level_2 = 460 //Default 400 + heat_level_3 = 1080 //Default 1000 + + breath_heat_level_1 = 430 //Default 380 - Higher is better + breath_heat_level_2 = 510 //Default 450 + breath_heat_level_3 = 1200 //Default 1250 \ No newline at end of file