From d8f1045e533d73e3eb4f23e5917fd8f0c6a4c2d2 Mon Sep 17 00:00:00 2001 From: PsiOmega Date: Wed, 15 Apr 2015 09:19:19 +0200 Subject: [PATCH] Moving while dead now auto-ghosts you. Also removes now redundant incorporeal_move check that's made further up the proc. --- code/modules/mob/mob_movement.dm | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 905b8d0f70..69473611f8 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -188,7 +188,9 @@ if(S.victim == mob) return - if(mob.stat==2) return + if(mob.stat==2) + mob.ghostize() + return // handle possible Eye movement if(mob.eyeobj) @@ -198,9 +200,6 @@ if(isliving(mob)) var/mob/living/L = mob - if(L.incorporeal_move)//Move though walls - Process_Incorpmove(direct) - return if(mob.client) if(mob.client.view != world.view) // If mob moves while zoomed in with device, unzoom them. for(var/obj/item/item in mob.contents)