From d90593d689082818624911eec330b4fa8cbfefad Mon Sep 17 00:00:00 2001 From: Verkister Date: Tue, 1 Jan 2019 13:58:46 +0200 Subject: [PATCH] Fixes food not getting digested on itemweak. Well it would have been digesting if the belly had enough damage to oneshot it with the slow code. The problem was just that the itemweak mode was only applying one single hit on the food before excluding it from the loop for some reason. --- code/modules/vore/eating/digest_act_vr.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/vore/eating/digest_act_vr.dm b/code/modules/vore/eating/digest_act_vr.dm index 4401f6c256..b78a91146d 100644 --- a/code/modules/vore/eating/digest_act_vr.dm +++ b/code/modules/vore/eating/digest_act_vr.dm @@ -87,7 +87,8 @@ else if(isrobot(B.owner)) var/mob/living/silicon/robot/R = B.owner R.cell.charge += 150 - + qdel(src) + return w_class . = ..() /obj/item/weapon/holder/digest_act(var/atom/movable/item_storage = null)