diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm index 49c37e957e..d5c94894e9 100644 --- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm +++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm @@ -88,19 +88,9 @@ hitsound_wall = 'sound/weapons/effects/searwall.ogg' -<<<<<<< HEAD -/* Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it. - Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and - the projectiles have an AoE component, where as backline hivebots do not. */ -||||||| parent of a923324c11... Merge pull request #10083 from VOREStation/Arokha/langserver -// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it. -// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and \ -// the projectiles have an AoE component, where as backline hivebots do not. -======= // Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it. // Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and // the projectiles have an AoE component, where as backline hivebots do not. ->>>>>>> a923324c11... Merge pull request #10083 from VOREStation/Arokha/langserver /mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline name = "backline hivebot" desc = "A robot that can fire short-ranged projectiles over their allies."