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Indigestible Collar
Adds a new loadout item, a variation of the holo-collar with the intention of surviving digestion of its wearer. Approved, pretty much, from https://forum.vore-station.net/viewtopic.php?f=26&t=1531&sid=d3664ec3c397cebbf9a62e2e18fbb6f6
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@@ -30,6 +30,11 @@
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display_name = "collar, holo"
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path = /obj/item/clothing/accessory/collar/holo
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//TFF 17/6/19 - public loadout addition: Indigestible Holocollar
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/datum/gear/collar/holo/indigestible
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display_name = "collar, holo (indigestible)"
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path = /obj/item/clothing/accessory/collar/holo/indigestible
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/datum/gear/accessory/holster
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display_name = "holster selection (Security, CD, HoP, Exploration)"
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allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective","Explorer","Pathfinder")
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@@ -1849,3 +1849,15 @@ Departamental Swimsuits, for general use
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item_state = "goldenstring"
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w_class = ITEMSIZE_TINY
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slot_flags = SLOT_TIE
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//TFF 17/6/19 - public loadout addition: Indigestible Holocollar
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/obj/item/clothing/accessory/collar/holo/indigestible
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name = "Holo-collar"
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desc = "A special variety of the holo-collar that seems to be made of a very durable fabric that fits around the neck."
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icon_state = "collar_holo"
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item_state = "collar_holo_overlay"
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overlay_state = "collar_holo_overlay"
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matter = list(DEFAULT_WALL_MATERIAL = 50)
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//Make indigestible
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/obj/item/clothing/accessory/collar/holo/indigestible/digest_act(var/atom/movable/item_storage = null)
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return FALSE
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