From d95b8b500e4709a0f1aae03ad9ca45f21314c528 Mon Sep 17 00:00:00 2001 From: Casey Date: Sun, 20 Mar 2022 18:38:09 -0400 Subject: [PATCH] Merge pull request #12495 from Verkister/patch-110 fixes lighting turf opacity runtime spam --- code/modules/lighting/lighting_turf.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm index 3ab854a26f..d6cd0acdc8 100644 --- a/code/modules/lighting/lighting_turf.dm +++ b/code/modules/lighting/lighting_turf.dm @@ -111,7 +111,7 @@ return directional_opacity = NONE for(var/atom/movable/opacity_source as anything in opacity_sources) - if(opacity_source.flags & ON_BORDER) + if(opacity_source && opacity_source.flags & ON_BORDER) directional_opacity |= opacity_source.dir else //If fulltile and opaque, then the whole tile blocks view, no need to continue checking. directional_opacity = ALL_CARDINALS