Chemistry Update

Alright added more chems and stuff for explorery and minery folks to bring back to station
This commit is contained in:
Fluff
2023-06-08 17:07:52 -04:00
parent 3129a35fe2
commit d99e728bbb
10 changed files with 697 additions and 2 deletions

View File

@@ -238,7 +238,8 @@
prob(6);/obj/item/weapon/storage/firstaid/adv,
prob(8);/obj/item/weapon/storage/firstaid/fire,
prob(1);/obj/item/device/denecrotizer/medical, //VOREStation Add,
prob(1);/obj/item/weapon/storage/firstaid/combat)
prob(1);/obj/item/weapon/storage/firstaid/combat
prob(2);/obj/item/weapon/storage/firstaid/experimental) //CHOMPadd
/obj/random/contraband
name = "Random Illegal Item"

View File

@@ -0,0 +1,126 @@
/obj/item/weapon/storage/firstaid/experimental
name = "experimental firstaid kit"
color = "#FF3300"
icon = 'modular_chomp/icons/obj/storage.dmi'
icon_state = "expirmentalaid"
starts_with = list(
/obj/item/weapon/storage/pill_bottle/neotane,
/obj/item/weapon/storage/pill_bottle/burncard,
/obj/item/weapon/storage/pill_bottle/flamecure,
/obj/item/weapon/storage/pill_bottle/juggernog,
/obj/item/weapon/storage/pill_bottle/curea,
/obj/item/weapon/storage/pill_bottle/souldew,
/obj/item/weapon/storage/pill_bottle/puryfingagent)
/obj/item/weapon/storage/pill_bottle/neotane
name = "pill bottle (neo kelotane)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/neotane = 7)
wrapper_color = COLOR_ORANGE
/obj/item/weapon/storage/pill_bottle/burncard
name = "pill bottle (burning bicard)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/burncard = 7)
wrapper_color = COLOR_RED
/obj/item/weapon/storage/pill_bottle/flamecure
name = "pill bottle (Flame Cure)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/flamecure = 7)
wrapper_color = COLOR_ORANGE
/obj/item/weapon/storage/pill_bottle/juggernog
name = "pill bottle (juggernog)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/juggernog = 7)
wrapper_color = COLOR_RED
/obj/item/weapon/storage/pill_bottle/curea
name = "pill bottle (curea)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/curea = 7)
wrapper_color = COLOR_BLUE
/obj/item/weapon/storage/pill_bottle/souldew
name = "pill bottle (soul dew)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/souldew = 7)
wrapper_color = COLOR_GREEN
/obj/item/weapon/storage/pill_bottle/puryfingagent
name = "pill bottle (puryfing agent)"
desc = "Contains experimental pills."
starts_with = list(/obj/item/weapon/reagent_containers/pill/puryfingagent = 7)
wrapper_color = COLOR_GREEN
//Pills
/obj/item/weapon/reagent_containers/pill/neotane
name = "Neo Kelotane (15u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/neotane/Initialize()
. = ..()
reagents.add_reagent("neotane", 10)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/burncard
name = "Burning Bicard (10u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/burncard/Initialize()
. = ..()
reagents.add_reagent("burncard", 10)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/flamecure
name = "Flame Cure (5u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/flamecure/Initialize()
. = ..()
reagents.add_reagent("flamecure", 5)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/juggernog
name = "Juggernog (5u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/juggernog/Initialize()
. = ..()
reagents.add_reagent("juggernog", 5)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/curea
name = "Curea (10u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/curea/Initialize()
. = ..()
reagents.add_reagent("curea", 10)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/souldew
name = "Souldew (10u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/souldew/Initialize()
. = ..()
reagents.add_reagent("souldew", 10)
color = reagents.get_color()
/obj/item/weapon/reagent_containers/pill/puryfingagent
name = "Puryfing Agent (10u)"
desc = "An expirmental pill."
icon_state = "pill2"
/obj/item/weapon/reagent_containers/pill/puryfingagent/Initialize()
. = ..()
reagents.add_reagent("puryfingagent", 10)
color = reagents.get_color()

View File

@@ -0,0 +1,56 @@
/obj/item/weapon/reagent_containers/food/snacks/deathclawmeat
name = "Death claw Meat"
desc = "A slice from a deathclaw"
icon_state = "meat"
center_of_mass = list("x"=17, "y"=16)
nutriment_amt = 3
nutriment_desc = list("protein" = 6, "deathblood" = 6)
bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/deathclawmeat/Initialize()
. = ..()
reagents.add_reagent("protein", 6)
reagents.add_reagent("deathblood", 6)
/obj/item/weapon/reagent_containers/food/snacks/dragonmeat
name = "Dragon Meat"
desc = "A slice from a mighty dragon"
icon_state = "meat"
center_of_mass = list("x"=17, "y"=16)
nutriment_amt = 3
nutriment_desc = list("protein" = 6, "liquidfire" = 6)
bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/deathclawmeat/Initialize()
. = ..()
reagents.add_reagent("protein", 6)
reagents.add_reagent("liquidfire", 6)
/obj/item/weapon/reagent_containers/food/snacks/phorondragonmeat
name = "Phoron Dragon Meat"
desc = "A slice from a mighty dragon"
icon_state = "meat"
center_of_mass = list("x"=17, "y"=16)
nutriment_amt = 3
nutriment_desc = list("protein" = 6, "neoliquidfire" = 6, "phoron" = 3)
bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/deathclawmeat/Initialize()
. = ..()
reagents.add_reagent("protein", 6)
reagents.add_reagent("neoliquidfire", 6)
reagents.add_reagent("phoron", 3)
/obj/item/weapon/reagent_containers/food/snacks/metroidmeat
name = "Metroid Hude"
desc = "A slice from a metroid"
icon_state = "meat"
center_of_mass = list("x"=17, "y"=16)
nutriment_amt = 3
nutriment_desc = list("protein" = 3, "liquidlife" = 3)
bitesize = 6
/obj/item/weapon/reagent_containers/food/snacks/deathclawmeat/Initialize()
. = ..()
reagents.add_reagent("protein", 3)
reagents.add_reagent("liquidlife", 3)

View File

@@ -1,3 +1,44 @@
/datum/material/chitin
protectiveness = 25
reflectivity = 0.05
reflectivity = 0.05
/datum/material/deathclawscale
name = "deathclaw scale"
icon_colour = "#8d6653"
icon_base = "solid"
icon_reinf = "reinf_mesh"
hardness = 50
protectiveness = 40
reflectivity = 0.4
conductivity = 1
/datum/material/dragonscale
name = "dragon scale"
icon_colour = "#ffffff"
icon_base = "solid"
icon_reinf = "reinf_mesh"
hardness = 50
protectiveness = 75
reflectivity = 0.6
conductivity = 1
/datum/material/phorondragonscale
name = "phoron dragon scale"
icon_colour = "#8d6653"
icon_base = "solid"
icon_reinf = "reinf_mesh"
hardness = 10
protectiveness = 80
reflectivity = 0.8
conductivity = 1
/datum/material/xenochitin
name = "xenochitin"
icon_colour = "#8d6653"
icon_base = "solid"
icon_reinf = "reinf_mesh"
hardness = 40
protectiveness = 40
reflectivity = 0.6
conductivity = 0.5

View File

@@ -0,0 +1,29 @@
//I don't know how to add more material currently so uhhh, that will be for later.
/mob/living/simple_mob/vore/bigdragon
meat_type = /obj/item/weapon/reagent_containers/food/snacks/dragonmeat
//butchery_loot = list(\
/obj/item/stack/material/dragonscale = 2\
)
/mob/living/simple_mob/vore/aggressive/dragon/virgo3b //phoron dragon
meat_type = /obj/item/weapon/reagent_containers/food/snacks/phorondragonmeat
//butchery_loot = list(\
/obj/item/stack/material/phorondragonscale = 2\
)
/mob/living/simple_mob/animal/space/alien
//butchery_loot = list(\
/obj/item/stack/material/xenochitin = 1\
)
/mob/living/simple_mob/vore/aggressive/deathclaw
meat_type = /obj/item/weapon/reagent_containers/food/snacks/deathclawmeat
//butchery_loot = list(\
/obj/item/stack/material/deathclawscale = 1\
)
/mob/living/simple_mob/metroid
meat_type = /obj/item/weapon/reagent_containers/food/snacks/metroidmeat

View File

@@ -23,3 +23,105 @@
/decl/chemical_reaction/instant/androgynorovir_bootleg
result = "change_drug_intersex"
//Chemist update
/decl/chemical_reaction/instant/livingagent
name = "Living Agent"
id = "livingagent"
result = "livingagent"
required_reagents = list("tricordrazine" = 1, "liquidlife" = 1, "sugar" = 1)
result_amount = 2
/decl/chemical_reaction/instant/preformancepeaker
name = "Preforamnce Peaker"
id = "preformancepeaker"
result = "preformancepeaker"
required_reagents = list("hyperzine" = 1, "liquidlife" = 1, "inaprovaline" = 1)
result_amount = 2
/decl/chemical_reaction/instant/burncard
name = "Burning Bicard"
id = "burncard"
result = "burncard"
required_reagents = list("liquidfire" = 1, "bicaridine" = 1, "oxygen" = 1)
result_amount = 2
/decl/chemical_reaction/instant/flamecure
name = "Flame Cure"
id = "flamecure"
result = "flamecure"
required_reagents = list("liquidfire" = 1, "myelamine" = 1, "kelotane" = 1)
result_amount = 2
/decl/chemical_reaction/instant/neotane
name = "Neo Kelotane"
id = "neotane"
result = "neotane"
required_reagents = list("neoliquidfire" = 1, "kelotane" = 1, "iron" = 1)
result_amount = 2
/decl/chemical_reaction/instant/bloodsealer
name = "Blood Sealer"
id = "bloodsealer"
result = "bloodsealer"
required_reagents = list("neoliquidfire" = 1, "glucose" = 1, "hydrogen" = 1)
result_amount = 2
/decl/chemical_reaction/instant/puryfingagent
name = "Puryfing Agent"
id = "puryfingagent"
result = "puryfingagent"
required_reagents = list("deathblood" = 1, "carthatoline" = 1, "hyronalin" = 1)
result_amount = 2
/decl/chemical_reaction/instant/cleansingagent
name = "Cleansing Agent"
id = "cleansingagent"
result = "cleansingagent"
required_reagents = list("deathblood" = 1, "hyronalin" = 1, "anti_toxin" = 1)
result_amount = 2
//tier 1
/decl/chemical_reaction/instant/souldew
name = "souldew"
id = "souldew"
result = "souldew"
required_reagents = list("alkysine" = 1, "tricordrazine" = 1, "sulfur" = 1)
result_amount = 3
/decl/chemical_reaction/instant/quadcord
name = "quadcord"
id = "quadcord"
result = "quadcord"
required_reagents = list("tricordrazine" = 1, "phoron" = 1, "sacid" = 1)
result_amount = 3
//tier 2
/decl/chemical_reaction/instant/juggernog
name = "juggernog"
id = "juggernog"
result = "juggernog"
required_reagents = list("paracetamol" = 1, "tramadol" = 1, "synaptizine" = 1, "mercury" = 1)
result_amount = 4
/decl/chemical_reaction/instant/curea
name = "curea"
id = "curea"
result = "curea"
required_reagents = list("anti_toxin" = 1, "adranol" = 1, "inaprovaline" = 1, "carbon" = 1)
result_amount = 4
//tier 3
/decl/chemical_reaction/instant/liquidangel
name = "liquidangel"
id = "liquidangel"
result = "liquidangel"
required_reagents = list("bicard" = 1, "kelotane" = 1, "liquidlife" = 1, "carpotoxin" = 1, "quadcord" = 1, "cryptobiolin" = 1)
result_amount = 6
/decl/chemical_reaction/instant/phoneixbreath
name = "phoneixbreath"
id = "phoneixbreath"
result = "phoneixbreath"
required_reagents = list("vermicetol" = 1, "liquidlife" = 1, "neoliquidfire" = 1, "souldew" = 1, "phoron" = 1, "dermaline" = 1)
result_amount = 6

View File

@@ -62,3 +62,303 @@
M.change_gender_identity(gender_change)
M.change_gender(gender_change)
M << "<span class='warning'>You feel like a new person.</span>" //success
//Chemist expansion
//deathblood
/datum/reagent/cleansingagent
name = "Puryfing Agent"
id = "cleansingagent"
description = "An agent that purges one's body of toxins."
reagent_state = LIQUID
color = "#225722"
scannable = 1
overdose = REAGENTS_OVERDOSE
overdose_mod = 0
/datum/reagent/cleansingagent/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.66
if(alien != IS_DIONA)
M.druggy = max(M.druggy, 5)
M.adjustToxLoss(-6 * removed * chem_effective)
M.radiation = max(M.radiation - 15 * removed * M.species.chem_strength_heal, 0)
M.accumulated_rads = max(M.accumulated_rads - 15 * removed * M.species.chem_strength_heal, 0)
if(prob(10))
M.remove_a_modifier_of_type(/datum/modifier/poisoned)
/datum/reagent/puryfingagent
name = "Puryfing Agent"
id = "puryfingagent"
description = "An agent that purges one's body of rads and toxins."
reagent_state = LIQUID
color = "#225722"
scannable = 1
overdose = REAGENTS_OVERDOSE
overdose_mod = 0
/datum/reagent/puryfingagent/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.66
if(alien != IS_DIONA)
M.adjustToxLoss(-6 * removed * chem_effective)
M.radiation = max(M.radiation - 15 * removed * M.species.chem_strength_heal, 0)
M.accumulated_rads = max(M.accumulated_rads - 15 * removed * M.species.chem_strength_heal, 0)
//liquid fire
/datum/reagent/burncard
name = "Burning Bicaridine"
id = "burncard"
description = "A more powerful variation of bicard that also burns the subject."
taste_description = "bitterness"
taste_mult = 3
reagent_state = LIQUID
color = "#BF0000"
overdose = REAGENTS_OVERDOSE
overdose_mod = 1.25
scannable = 1
/datum/reagent/burncard/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.75
if(alien != IS_DIONA)
M.heal_organ_damage(6 * removed * chem_effective * chem_effective, -1 * removed)
/datum/reagent/burncard/overdose(var/mob/living/carbon/M, var/alien, var/removed)
..()
var/wound_heal = 3 * removed
M.eye_blurry = min(M.eye_blurry + wound_heal, 250)
if(ishuman(M))
var/mob/living/carbon/human/H = M
for(var/obj/item/organ/external/O in H.bad_external_organs)
for(var/datum/wound/W in O.wounds)
if(W.bleeding())
W.damage = max(W.damage - wound_heal, 0)
if(W.damage <= 0)
O.wounds -= W
if(W.internal)
W.damage = max(W.damage - wound_heal, 0)
if(W.damage <= 0)
O.wounds -= W
/datum/reagent/flamecure
name = "Flame Cure"
id = "flame"
description = "Used to rapidly clot internal hemorrhages by burning the wounded areas"
reagent_state = LIQUID
color = "#4246C7"
overdose = REAGENTS_OVERDOSE * 0.5
scannable = 1
var/repair_strength = 9
/datum/reagent/flamecure/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien == IS_DIONA)
return
M.eye_blurry = min(M.eye_blurry + (repair_strength * removed), 250)
M.heal_organ_damage(0, -1 * removed)
if(ishuman(M))
M.heal_organ_damage(0, -1 * removed)
var/mob/living/carbon/human/H = M
var/wound_heal = removed * repair_strength
for(var/obj/item/organ/external/O in H.bad_external_organs)
for(var/datum/wound/W in O.wounds)
if(W.bleeding())
W.damage = max(W.damage - wound_heal, 0)
if(W.damage <= 0)
O.wounds -= W
if(W.internal)
W.damage = max(W.damage - wound_heal, 0)
if(W.damage <= 0)
O.wounds -= W
//neoliquidfire
/datum/reagent/neotane
name = "Neo Kelotane"
id = "neotane"
description = "An advancment of kelotane that scars and breaks apart the users flesh to remove the burnt tissue."
taste_description = "bitterness"
reagent_state = LIQUID
color = "#FFA800"
overdose = REAGENTS_OVERDOSE
scannable = 1
/datum/reagent/neotane/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustBruteLoss(3 * removed)
if(alien != IS_DIONA)
M.heal_organ_damage(-1 * removed, 6 * removed * chem_effective * chem_effective)
/datum/reagent/bloodsealer
name = "Blood Sealer"
id = "bloodsealer"
description = "A strange chemical that will stablize bloodflow by burning the subject"
taste_description = "bitterness"
reagent_state = LIQUID
color = "#00BFFF"
overdose = REAGENTS_OVERDOSE
scannable = 1
/datum/reagent/bloodsealer/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
M.add_chemical_effect(CE_STABLE, 25)
M.heal_organ_damage(0, -1 * removed)
//meteroidliquid
/datum/reagent/livingagent
name = "Living Agent"
id = "livingagent"
description = "Living an agent, by utlizing the bristling energy of meteroids. It does make the body more senstive to stimulus."
taste_description = "bitterness"
reagent_state = LIQUID
color = "#8040FF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 3
/datum/reagent/livingagent/overdose(var/mob/living/carbon/M, var/alien)
..()
M.druggy = max(M.druggy, 5)
M.Confuse(5)
//YW ADDITIONS END
/datum/reagent/livingagent/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustOxyLoss(-5 * removed * chem_effective)
M.heal_organ_damage(2 * removed, 2 * removed * chem_effective)
M.adjustToxLoss(-4 * removed * chem_effective)
M.add_chemical_effect(CE_PAINKILLER, -10 * M.species.chem_strength_pain)
/datum/reagent/preformancepeaker
name = "Preformance Peaker"
id = "preformancepeaker"
description = "A chemical created to bring a body to peak condition except it's highly toxic"
taste_description = "bitterness"
reagent_state = LIQUID
color = "#8040FF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 0.5
/datum/reagent/preformancepeaker/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.add_chemical_effect(CE_SPEEDBOOST, 0.5)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
M.AdjustWeakened(-1)
M.add_chemical_effect(CE_PAINKILLER, 10 * M.species.chem_strength_pain)
M.adjustToxLoss(15 * removed)
//advanced crafting
//tier 1
/datum/reagent/souldew
name = "Soul Dew"
id = "souldew"
description = "An expirmental drug that soley works upon dead bodies"
taste_description = "ash"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 2
affects_dead = TRUE
/datum/reagent/souldew/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(M.stat == DEAD)
M.adjustOxyLoss(-3 * removed * chem_effective)
M.heal_organ_damage(3 * removed * chem_effective, 3 * removed * chem_effective)
M.adjustToxLoss(-3 * removed * chem_effective)
/datum/reagent/quadcord
name = "quadcord"
id = "quadcord"
description = "An expirmental drug that is meant to further enhance tricord"
taste_description = "bitterness"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 2
/datum/reagent/quadcord/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(alien != IS_DIONA)
var/chem_effective = 1 * M.species.chem_strength_heal
if(alien == IS_SLIME)
chem_effective = 0.5
M.adjustOxyLoss(-0.5 * removed * chem_effective)
M.heal_organ_damage(0.5 * removed * chem_effective, 0.5 * removed * chem_effective)
M.adjustToxLoss(-0.5 * removed * chem_effective)
M.adjustCloneLoss(-0.5 * removed)
//tier 2
/datum/reagent/juggernog
name = "juggernog"
id = "juggernog"
description = "An expirmental that toughens the body to blows and knockdown"
taste_description = "bitterness"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 0.25
/datum/reagent/juggernog/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
M.AdjustWeakened(-1)
/datum/reagent/curea
name = "curea"
id = "curea"
description = "An expirmental that removes many aligments, such as poison and stiffing of muscles via frost"
taste_description = "bitterness"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 0.5
/datum/reagent/curea/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
M.remove_a_modifier_of_type(/datum/modifier/poisoned)
M.remove_a_modifier_of_type(/datum/modifier/chilled)
M.remove_a_modifier_of_type(/datum/modifier/doomed)
M.remove_a_modifier_of_type(/datum/modifier/invulnerable)
M.remove_a_modifier_of_type(/datum/modifier/elemental_vulnerability)
M.remove_a_modifier_of_type(/datum/modifier/grievous_wounds)
M.remove_a_modifier_of_type(/datum/modifier/deep_wounds)
M.remove_a_modifier_of_type(/datum/modifier/hivebot_weaken)
M.remove_a_modifier_of_type(/datum/modifier/fire)
//tier 3
/datum/reagent/modapplying/liquidangel
name = "Liquid Healer"
id = "liquidangel"
description = "An expirmental that mimics rapid regeneration seen in squishy creatures."
taste_description = "sweet"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE * 0.25
modifier_to_add = /datum/modifier/aura/slime_heal
modifier_duration = 2 SECONDS
/datum/reagent/phoneixbreath
name = "Phoneix Breath"
id = "phoneixbreath"
description = "An improvement on the orginal soul dew chemical"
taste_description = "ash"
reagent_state = LIQUID
color = "#FFFFFF"
scannable = 1
overdose = REAGENTS_OVERDOSE
affects_dead = TRUE
/datum/reagent/phoneixbreath/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
var/chem_effective = 1 * M.species.chem_strength_heal
if(M.stat == DEAD)
M.adjustOxyLoss(-3 * removed * chem_effective)
M.heal_organ_damage(3 * removed * chem_effective, 3 * removed * chem_effective)
M.adjustToxLoss(-3 * removed * chem_effective)
M.adjustOxyLoss(-2 * removed * chem_effective)
M.heal_organ_damage(2 * removed * chem_effective, 3 * removed * chem_effective)
M.adjustToxLoss(-2 * removed * chem_effective)
M.add_chemical_effect(CE_PAINKILLER, 10 * M.species.chem_strength_pain)

View File

@@ -0,0 +1,36 @@
//Chemist expansion
/datum/reagent/toxin/deathblood
name = "Irradiating Blood"
id = "deathblood"
description = "Blood of deathclaw."
taste_description = "plastic"
reagent_state = LIQUID
color = "#CF3600"
strength = 8
/datum/reagent/toxin/liquidfire
name = "Liquid Fire"
id = "liquidfire"
description = "Blood of dragon."
taste_description = "plastic"
reagent_state = LIQUID
color = "#CF3600"
strength = 8
/datum/reagent/toxin/neonliquidfire
name = "Neon Liquid Fire"
id = "neoliquidfire"
description = "Blood of dragon."
taste_description = "plastic"
reagent_state = LIQUID
color = "#CF3600"
strength = 8
/datum/reagent/toxin/liquidlife
name = "Liquid Life"
id = "liquidlife"
description = "Life Drained from a victim, and processed into a liquid form, ."
taste_description = "plastic"
reagent_state = LIQUID
color = "#CF3600"
strength = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 401 B

View File

@@ -4564,6 +4564,7 @@
#include "modular_chomp\code\game\objects\items\devices\flipper.dm"
#include "modular_chomp\code\game\objects\items\devices\vacpack.dm"
#include "modular_chomp\code\game\objects\items\weapons\capture_crystal.dm"
#include "modular_chomp\code\game\objects\items\weapons\storage\firstaid.dm"
#include "modular_chomp\code\game\objects\random\mapping.dm"
#include "modular_chomp\code\game\objects\structures\desert_planet_structures.dm"
#include "modular_chomp\code\game\objects\structures\gargoyle.dm"
@@ -4606,6 +4607,7 @@
#include "modular_chomp\code\modules\emotes\definitions\audible_pain.dm"
#include "modular_chomp\code\modules\food\drinkgglass\metaglass.dm"
#include "modular_chomp\code\modules\food\food\drinks\bottle.dm"
#include "modular_chomp\code\modules\food\food\snacks\meat.dm"
#include "modular_chomp\code\modules\materials\materials\gems.dm"
#include "modular_chomp\code\modules\materials\materials\metals\metals.dm"
#include "modular_chomp\code\modules\materials\materials\organic\animal_products.dm"
@@ -4654,6 +4656,7 @@
#include "modular_chomp\code\modules\mob\living\silicon\robot\drone\swarm\swarm_abilities.dm"
#include "modular_chomp\code\modules\mob\living\silicon\robot\drone\swarm\swarm_items.dm"
#include "modular_chomp\code\modules\mob\living\silicon\robot\drone\swarm\swarm_types.dm"
#include "modular_chomp\code\modules\mob\living\simple_mob\butchering.dm"
#include "modular_chomp\code\modules\mob\living\simple_mob\donteatbossmonsters.dm"
#include "modular_chomp\code\modules\mob\living\simple_mob\simple_mob.dm"
#include "modular_chomp\code\modules\mob\living\simple_mob\simple_mob_abilities.dm"
@@ -4711,6 +4714,7 @@
#include "modular_chomp\code\modules\reagents\reactions\instant\instant.dm"
#include "modular_chomp\code\modules\reagents\reagents\food_drinks.dm"
#include "modular_chomp\code\modules\reagents\reagents\medicine.dm"
#include "modular_chomp\code\modules\reagents\reagents\toxin.dm"
#include "modular_chomp\code\modules\recycling\v_garbosystem.dm"
#include "modular_chomp\code\modules\research\mechfab_designs.dm"
#include "modular_chomp\code\modules\research\designs\misc.dm"