From 85d99c78fc304890415f8c77ad9f566bfddfc74c Mon Sep 17 00:00:00 2001 From: CIB Date: Mon, 18 Jun 2012 05:52:39 -0700 Subject: [PATCH 1/3] Nerfed chloral hydrate, buffed sleep toxin. - Chloral hydrate will now take a little longer to take effect and stay in your blood for a shorter duration - Sleep toxin will now stay in your blood twice as long --- code/modules/chemical/Chemistry-Reagents.dm | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm index f033f30f5d..fa5c1cf30b 100644 --- a/code/modules/chemical/Chemistry-Reagents.dm +++ b/code/modules/chemical/Chemistry-Reagents.dm @@ -389,7 +389,7 @@ datum // if(50 to INFINITY) // M:adjustToxLoss(0.1) data++ - holder.remove_reagent(src.id, 0.1) + holder.remove_reagent(src.id, 0.4) ..() return @@ -1819,14 +1819,15 @@ datum if(!data) data = 1 data++ switch(data) - if(1) + if(10) M:confused += 2 M:drowsyness += 2 - if(2 to 50) + if(11 to 50) M:sleeping += 5 if(51 to INFINITY) M:sleeping += 5 M:adjustToxLoss(2) + holder.remove_reagent(src.id, 0.4) ..() return From 9bc85f2883addc40b7832f10e0de6f1d55488260 Mon Sep 17 00:00:00 2001 From: CIB Date: Mon, 18 Jun 2012 05:55:45 -0700 Subject: [PATCH 2/3] Fixed comma error. --- code/modules/chemical/Chemistry-Reagents.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm index fa5c1cf30b..55d3373e1b 100644 --- a/code/modules/chemical/Chemistry-Reagents.dm +++ b/code/modules/chemical/Chemistry-Reagents.dm @@ -389,7 +389,7 @@ datum // if(50 to INFINITY) // M:adjustToxLoss(0.1) data++ - holder.remove_reagent(src.id, 0.4) + holder.remove_reagent(src.id, 0.04) ..() return @@ -1827,7 +1827,7 @@ datum if(51 to INFINITY) M:sleeping += 5 M:adjustToxLoss(2) - holder.remove_reagent(src.id, 0.4) + holder.remove_reagent(src.id, 0.04) ..() return From 09b7fdee1eb18b33720882bb95288ced81b6880d Mon Sep 17 00:00:00 2001 From: CIB Date: Mon, 18 Jun 2012 06:16:56 -0700 Subject: [PATCH 3/3] Nerfed medical mecha sleeper capturing speed. --- code/game/mecha/equipment/tools/tools.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index 179cd718f0..539196c788 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -933,7 +933,9 @@ range = MELEE construction_cost = list("metal"=5000,"glass"=10000) reliability = 1000 - equip_cooldown = 20 + equip_cooldown = 50 // rather lengthy cooldown since otherwise + // this would be a too effective weapon for + // capturing somebody var/mob/living/carbon/occupant = null var/datum/global_iterator/pr_mech_sleeper var/inject_amount = 10