diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm index 1ebff0ab9f..1734d3a296 100644 --- a/code/game/turfs/simulated.dm +++ b/code/game/turfs/simulated.dm @@ -118,9 +118,9 @@ var/obj/item/clothing/shoes/S = H.shoes if(istype(S)) S.handle_movement(src,(H.m_intent == I_RUN ? 1 : 0), H) // handle_movement now needs to know who is moving, for inshoe steppies - if(S.track_blood && S.forensic_data?.has_blooddna()) - bloodDNA = S.forensic_data.get_blooddna() - bloodcolor=S.blood_color + if(S.track_blood) + bloodDNA = S.forensic_data?.get_blooddna() + bloodcolor = S.blood_color S.track_blood-- else if(H.track_blood && H.feet_blood_DNA)