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Updates chemistry colors
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@@ -32,7 +32,7 @@
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if(80 to 90) filling.icon_state = "reagent80"
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if(91 to INFINITY) filling.icon_state = "reagent100"
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filling.icon += mix_color_from_reagents(reagents.reagent_list)
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filling.icon += reagents.get_color()
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overlays += filling
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/obj/machinery/iv_drip/MouseDrop(over_object, src_location, over_location)
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@@ -155,7 +155,7 @@
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//build smoke icon
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var/color = mix_color_from_reagents(chemholder.reagents.reagent_list)
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var/color = chemholder.reagents.get_color()
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var/icon/I
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if(color)
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I = icon('icons/effects/chemsmoke.dmi')
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