Eclipse Shiny Addition (#7209)

This commit is contained in:
FluffMedic
2023-11-12 17:05:17 -05:00
committed by GitHub
parent 7ad610070d
commit da8432e74c
2 changed files with 145 additions and 65 deletions

View File

@@ -148,6 +148,7 @@
/mob/living/simple_mob/humanoid/eclipse/solar/bullet_act(obj/item/projectile/P)
if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
visible_message("<font color='orange'><B>[P] seems ineffective!.</B></font>")
..()
else
..()
@@ -174,8 +175,8 @@
/mob/living/simple_mob/humanoid/eclipse/solar/firemoff
name = "Solar Eclipse Inferno Moth"
desc = "A moth like creature cladded in armor, wisps of flames swirling around it. Protected from lasers and energy."
health = 37
maxHealth = 37
health = 35
maxHealth = 35
icon_state = "eclipse_moth"
icon_living = "eclipse_moth"
reload_max = 10
@@ -260,6 +261,11 @@
icon_state = "eclipse_rad"
icon_living = "eclipse_rad"
glow_color = "#14ff20"
light_color = "#14ff20"
glow_range = 5
glow_intensity = 3
projectiletype = /obj/item/projectile/energy/declone/burn
var/rads = 5
@@ -283,6 +289,7 @@
/mob/living/simple_mob/humanoid/eclipse/lunar/bullet_act(obj/item/projectile/P)
if(istype(P, /obj/item/projectile/bullet))
visible_message("<font color='orange'><B>[P] seems ineffective!.</B></font>")
..()
else
..()
@@ -328,8 +335,8 @@
/mob/living/simple_mob/humanoid/eclipse/lunar/shotgunner //wuff with shotgun
name = "Lunar Eclipse Shotgunner"
desc = "A Vulpkanin or the like in a red-purple flashing rigsuit, it defending them from physical damage of close and long ranges."
health = 37
maxHealth = 37
health = 35
maxHealth = 35
reload_max = 2
icon_state = "eclipse_shotwuff"
@@ -359,8 +366,8 @@
/mob/living/simple_mob/humanoid/eclipse/lunar/ravanger //Tanky boi. Very deadly melee
name = "Lunar Eclipse Ravanger"
desc = "An individual wearing strange armor that seems to be living, and breathing while providing protection from bullets and swords."
health = 62
maxHealth = 62
health = 60
maxHealth = 60
icon_state = "eclipse_ravanger"
icon_living = "eclipse_ravanger"
@@ -535,7 +542,7 @@
reload_max = 5
size_multiplier = 1.5
melee_attack_delay = 3 SECOND
var/shock_chance = 40
var/shock_chance = 25
base_attack_cooldown = 6
hovering = TRUE
ranged_cooldown_time = 1.5
@@ -569,6 +576,9 @@
icon_state = "aeroblaster"
icon_living = "aeroblaster"
reload_max = 1
reload_time = 1.5 SECONDS
ranged_attack_delay = 1.5 SECONDS
hovering = TRUE
@@ -749,7 +759,7 @@
only_submunitions = 1
range = 0
embed_chance = 0
submunition_spread_max = 1800
submunition_spread_max = 1200
submunition_spread_min = 500
submunitions = list(/obj/item/projectile/energy/frostsphere = 4)