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7
code/modules/projectiles/ammunition/rounds_ch.dm
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7
code/modules/projectiles/ammunition/rounds_ch.dm
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/obj/item/ammo_casing/a12g/silver
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name = " Silver shotgun shell"
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desc = "A 12 gauge slug. Bless and Sancitfied to banish otherworlds entities."
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icon_state = "agshell"
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caliber = "12g"
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projectile_type = /obj/item/projectile/bullet/pellet/shotgun/silver
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matter = list(DEFAULT_WALL_MATERIAL = 360, "silver" = 240)
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