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31
code/modules/projectiles/guns/projectile/shotgun_ch.dm
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31
code/modules/projectiles/guns/projectile/shotgun_ch.dm
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/obj/item/weapon/gun/projectile/shotgun/doublebarrel/quad
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name = "quad-barreled shotgun"
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desc = "A shotgun pattern designed to make the most out of the limited machining capability of the frontier. 4 Whole barrels of death, loads using 12 gauge rounds."
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icon_state = "shotgun_q"
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item_state = "qshotgun"
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recoil = 2
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load_method = SINGLE_CASING|SPEEDLOADER
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handle_casings = CYCLE_CASINGS
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max_shells = 4
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w_class = ITEMSIZE_LARGE
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force = 5
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accuracy = 40
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slot_flags = SLOT_BACK
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ammo_type = /obj/item/ammo_casing/a12g/pellet
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caliber = "12g"
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origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 1)
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ammo_type = /obj/item/ammo_casing/a12g/pellet
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burst_delay = 0
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firemodes = list(
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list(mode_name="fire one barrel at a time", burst=1),
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)
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/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn/alt
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icon_state = "shotpistol"
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accuracy = 40
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/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawn/alt/holy // A Special Skin for the sawn off,makes it look like the sawn off from Blood.
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ammo_type = /obj/item/ammo_casing/a12g/silver
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holy = 1
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