diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 6f64faca59..10d7fb7e4a 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -574,22 +574,22 @@ var/list/sacrificed = list()
// returns 0 if the rune is not used. returns 1 if the rune is used.
communicate()
. = 1 // Default output is 1. If the rune is deleted it will return 1
- var/input = sanitize(input(usr, "Please choose a message to tell to the other acolytes.", "Voice of Blood", ""))
+ var/input = input(usr, "Please choose a message to tell to the other acolytes.", "Voice of Blood", "")//sanitize() below, say() and whisper() have their own
if(!input)
if (istype(src))
fizzle()
return 0
else
return 0
- if(istype(src,/obj/effect/rune))
- usr.say("O bidai nabora se[pick("'","`")]sma!")
- else
- usr.whisper("O bidai nabora se[pick("'","`")]sma!")
if(istype(src,/obj/effect/rune))
+ usr.say("O bidai nabora se[pick("'","`")]sma!")
usr.say("[input]")
else
+ usr.whisper("O bidai nabora se[pick("'","`")]sma!")
usr.whisper("[input]")
+
+ input = sanitize(input)
for(var/datum/mind/H in cult.current_antagonists)
if (H.current)
H.current << "\red \b [input]"
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 43ea750f7a..8f943ccb6c 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1323,7 +1323,7 @@
return
if(L.can_centcom_reply())
- var/input = input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from Centcomm", "")
+ var/input = sanitize(input(src.owner, "Please enter a message to reply to [key_name(L)] via their headset.","Outgoing message from Centcomm", ""))
if(!input) return
src.owner << "You sent [input] to [L] via a secure channel."
diff --git a/code/modules/admin/verbs/pray.dm b/code/modules/admin/verbs/pray.dm
index 8b2d070003..d987c52260 100644
--- a/code/modules/admin/verbs/pray.dm
+++ b/code/modules/admin/verbs/pray.dm
@@ -28,15 +28,13 @@
feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
-/proc/Centcomm_announce(var/text , var/mob/Sender , var/iamessage)
- var/msg = sanitize(text)
+/proc/Centcomm_announce(var/msg, var/mob/Sender, var/iamessage)
msg = "\blue CENTCOMM[iamessage ? " IA" : ""]:[key_name(Sender, 1)] (PP) (VV) (SM) (JMP) (CA) (BSA) (RPLY): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
C << msg
-/proc/Syndicate_announce(var/text , var/mob/Sender)
- var/msg = sanitize(text)
+/proc/Syndicate_announce(var/msg, var/mob/Sender)
msg = "\blue ILLEGAL:[key_name(Sender, 1)] (PP) (VV) (SM) (JMP) (CA) (BSA) (RPLY): [msg]"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 64e44e17e9..f77bc09785 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -527,7 +527,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
switch(alert("Should this be announced to the general population?",,"Yes","No"))
if("Yes")
- command_announcement.Announce(input, customname, new_sound = 'sound/AI/commandreport.ogg');
+ command_announcement.Announce(input, customname, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
if("No")
world << "\red New NanoTrasen Update available at all communication consoles."
world << sound('sound/AI/commandreport.ogg')