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Merge branch 'cult'
This commit is contained in:
@@ -302,7 +302,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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set category = "Fun"
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set name = "Make Cultist"
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set desc = "Makes target a cultist"
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if(!wordtravel)
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if(!cultwords["travel"])
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runerandom()
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if(M)
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if(M.mind in ticker.mode.cult)
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@@ -316,21 +316,21 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/glimpse=pick("1","2","3","4","5","6","7","8")
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switch(glimpse)
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if("1")
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M << "\red You remembered one thing from the glimpse... [wordtravel] is travel..."
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M << "\red You remembered one thing from the glimpse... [cultwords["travel"]] is travel..."
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if("2")
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M << "\red You remembered one thing from the glimpse... [wordblood] is blood..."
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M << "\red You remembered one thing from the glimpse... [cultwords["blood"]] is blood..."
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if("3")
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M << "\red You remembered one thing from the glimpse... [wordjoin] is join..."
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M << "\red You remembered one thing from the glimpse... [cultwords["join"]] is join..."
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if("4")
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M << "\red You remembered one thing from the glimpse... [wordhell] is Hell..."
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M << "\red You remembered one thing from the glimpse... [cultwords["hell"]] is Hell..."
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if("5")
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M << "\red You remembered one thing from the glimpse... [worddestr] is destroy..."
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M << "\red You remembered one thing from the glimpse... [cultwords["destroy"]] is destroy..."
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if("6")
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M << "\red You remembered one thing from the glimpse... [wordtech] is technology..."
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M << "\red You remembered one thing from the glimpse... [cultwords["technology"]] is technology..."
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if("7")
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M << "\red You remembered one thing from the glimpse... [wordself] is self..."
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M << "\red You remembered one thing from the glimpse... [cultwords["self"]] is self..."
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if("8")
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M << "\red You remembered one thing from the glimpse... [wordsee] is see..."
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M << "\red You remembered one thing from the glimpse... [cultwords["see"]] is see..."
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if(M.mind)
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M.mind.special_role = "Cultist"
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@@ -142,7 +142,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return
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if(mind.current.ajourn && mind.current.stat != DEAD) //check if the corpse is astral-journeying (it's client ghosted using a cultist rune).
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var/obj/effect/rune/R = locate() in mind.current.loc //whilst corpse is alive, we can only reenter the body if it's on the rune
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if(!(R && R.word1 == wordhell && R.word2 == wordtravel && R.word3 == wordself)) //astral journeying rune
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if(!(R && R.word1 == cultwords["hell"] && R.word2 == cultwords["travel"] && R.word3 == cultwords["self"])) //astral journeying rune
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usr << "<span class='warning'>The astral cord that ties your body and your spirit has been severed. You are likely to wander the realm beyond until your body is finally dead and thus reunited with you.</span>"
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return
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mind.current.ajourn=0
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@@ -1359,7 +1359,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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if(seer)
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var/obj/effect/rune/R = locate() in loc
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if(R && R.word1 == wordsee && R.word2 == wordhell && R.word3 == wordjoin)
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if(R && R.word1 == cultwords["see"] && R.word2 == cultwords["hell"] && R.word3 == cultwords["join"])
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see_invisible = SEE_INVISIBLE_OBSERVER
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else
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see_invisible = SEE_INVISIBLE_LIVING
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