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Random Event Fixes (#9582)
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@@ -9,9 +9,12 @@
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Z_choices -= global.using_map.sealed_levels
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// CHOMPEdit End
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for(var/turf/simulated/floor/T in world)
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var/area/A = T.loc
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if(T.z in Z_choices)
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if(!T.block_tele)
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pick_turfs += T
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if(A.flag_check(AREA_FORBID_EVENTS)) // CHOMPEdit - No spawning in dorms
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continue
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// CHOMPAdd Start - Chance to end up in a belly. Fun (:
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for(var/mob/living/mob in player_list)
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if(mob.can_be_drop_pred && isfloor(mob.loc))
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