mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Random Event Fixes (#9582)
This commit is contained in:
@@ -15,8 +15,6 @@ GLOBAL_LIST_INIT(slosh, list(
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var/global/list/item_tf_spawnpoints = list() // Global variable tracking which items are item tf spawnpoints
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/var/global/list/existing_metroids = list() //Global variable for tracking metroids for the event announcement. Needs to go here for load order.
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//stuff that only synths can eat
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var/global/list/edible_tech = list(/obj/item/cell,
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/obj/item/circuitboard,
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@@ -9,9 +9,12 @@
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Z_choices -= global.using_map.sealed_levels
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// CHOMPEdit End
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for(var/turf/simulated/floor/T in world)
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var/area/A = T.loc
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if(T.z in Z_choices)
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if(!T.block_tele)
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pick_turfs += T
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if(A.flag_check(AREA_FORBID_EVENTS)) // CHOMPEdit - No spawning in dorms
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continue
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// CHOMPAdd Start - Chance to end up in a belly. Fun (:
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for(var/mob/living/mob in player_list)
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if(mob.can_be_drop_pred && isfloor(mob.loc))
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@@ -6,11 +6,6 @@
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/datum/event/spider_infestation/setup()
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if(prob(25)) //CHOMP Add 25% chance for the event to fail if chosen
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log_debug("Spider infestation failed successfully.")
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kill()
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return
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announceWhen = rand(announceWhen, announceWhen + 60)
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spawncount = rand(4 * severity, 10 * severity) //spiderlings only have a 50% chance to grow big and strong //CHOMP Edit: old: 2/4 new: 6/14 new: 4/10
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sent_spiders_to_station = 0
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@@ -69,7 +69,6 @@
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/mob/living/simple_mob/metroid/Initialize()
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nutrition = 100 //Have them start off pretty hungry still.
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existing_metroids += src //Keep track of how many for the event.
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add_verb(src,/mob/living/proc/ventcrawl) //CHOMPEdit TGPanel //May not do anything at the moment.
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return ..()
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@@ -83,6 +83,7 @@
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// Temporary power failure, but mitigatead by subgrids
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 0, list(ASSIGNMENT_SCIENTIST = 10, ASSIGNMENT_ENGINEER = 25), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grub Infestation", /datum/event/grub_infestation, -20, list(ASSIGNMENT_SECURITY = 40, ASSIGNMENT_ENGINEER = 40), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Infected Room", /datum/event/disease_outbreak/floor, -50, list(ASSIGNMENT_MEDICAL = 25, ASSIGNMENT_JANITOR = 10, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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// Pure RP fun, no mechanical effects.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, -125, list(ASSIGNMENT_AI = 80, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5), min_jobs = list(ASSIGNMENT_CYBORG = 3)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1),
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@@ -112,6 +113,7 @@
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Random Antagonist", /datum/event/random_antag, 2.5, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, -20, list(ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_SECURITY = 30, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Supply Demand", /datum/event/supply_demand, 0, list(ASSIGNMENT_ANY = 5, ASSIGNMENT_SCIENCE = 15, ASSIGNMENT_GARDENER = 10, ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_MEDICAL = 15), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disease Outbreak", /datum/event/disease_outbreak, -30, list(ASSIGNMENT_MEDICAL = 30, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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// new /datum/event_meta(EVENT_LEVEL_MODERATE, "Lost Spiders", /datum/event/spider_migration, 0, list(ASSIGNMENT_SECURITY = 30), 1), //YW EDIT //CHOMPStation Edit: Moved to disabled. This is a YW feature that spawns spiders on carp spawns.
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))
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@@ -122,14 +124,14 @@
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Atmos Leak", /datum/event/atmos_leak, 5, list(ASSIGNMENT_ENGINEER = 35), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, -100, list(ASSIGNMENT_SECURITY = 40, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10, ASSIGNMENT_ENGINEER = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 1)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, -110, list(ASSIGNMENT_SECURITY = 50, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disease Outbreak", /datum/event/disease_outbreak, -30, list(ASSIGNMENT_MEDICAL = 30, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Exotic Horde Infestation", /datum/event/highdangerinfestation, -50, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_SCIENCE = 5, ASSIGNMENT_ANY = 2)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Disease Outbreak", /datum/event/disease_outbreak, -30, list(ASSIGNMENT_MEDICAL = 30, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Exotic Horde Infestation", /datum/event/highdangerinfestation, -50, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_SCIENCE = 5, ASSIGNMENT_ANY = 2), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Horde Infestation", /datum/event/horde_infestation, -60, list(ASSIGNMENT_SECURITY = 20, ASSIGNMENT_HOS = 10, ASSIGNMENT_WARDEN = 10, ASSIGNMENT_ANY = 3), 0),
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// new /datum/event_meta(EVENT_LEVEL_MAJOR, "Infected Room", /datum/event/infectedroom, -50, list(ASSIGNMENT_MEDICAL = 25, ASSIGNMENT_JANITOR = 10, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Infected Room", /datum/event/disease_outbreak/floor, -50, list(ASSIGNMENT_MEDICAL = 25, ASSIGNMENT_JANITOR = 10, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_MEDICAL = 2)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meaty Ores Wave", /datum/event/meteor_wave/meatyores, -90, list(ASSIGNMENT_ENGINEER = 50, ASSIGNMENT_MEDICAL = 10, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, -90, list(ASSIGNMENT_ENGINEER = 50, ASSIGNMENT_MEDICAL = 10, ASSIGNMENT_ANY = 1), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Spacefish Swarm", /datum/event/spacefish_migration, 10, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Spacefish Swarm", /datum/event/spacefish_migration, 10, list(ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 1)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 20, list(ASSIGNMENT_ENGINEER = 15), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Supply Demand", /datum/event/supply_demand, 0, list(ASSIGNMENT_ANY = 5, ASSIGNMENT_SCIENCE = 15, ASSIGNMENT_GARDENER = 10, ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_MEDICAL = 15), 1, min_jobs = list(ASSIGNMENT_CARGO = 1)),
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)
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@@ -5,19 +5,15 @@
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var/list/vents = list()
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var/spiders = FALSE
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var/metroids = FALSE
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var/list/alive_metroids = list()
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/datum/event/horde_infestation/setup()
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if(prob(25)) //CHOMP Add 25% chance for the event to fail if chosen
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log_debug("Horde infestation failed successfully.")
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kill()
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return //The event dies here.
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announceWhen = rand(announceWhen, announceWhen + 60)
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines) //Gathering together all possible areas to spawn mobs.
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//CHOMPEdit: Added a couple areas to the exclusion.
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var/in_area = get_area(temp_vent)
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if(istype(in_area, /area/crew_quarters/sleep) || istype(in_area, /area/hallway/secondary/entry))
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var/area/in_area = get_area(temp_vent)
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if(in_area.flag_check(AREA_FORBID_EVENTS))
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continue
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if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in using_map.station_levels)) //No spawns on welded vents
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if(temp_vent.network.normal_members.len > 10) //CHOMP Edit: Most our networks are 40. SM is 4 and toxins is 2. This needed to change in order to spawn.
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@@ -45,8 +41,8 @@
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if(spiders)
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
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//CHOMPEdit: Added a couple areas to the exclusion. Also made this actually work.
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var/in_area = get_area(temp_vent)
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if(istype(in_area, /area/crew_quarters/sleep) || istype(in_area, /area/hallway/secondary/entry))
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var/area/in_area = get_area(temp_vent)
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if(in_area.flag_check(AREA_FORBID_EVENTS))
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continue
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if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in using_map.station_levels))
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if(temp_vent.network.normal_members.len > 10) //CHOMP Edit: Most our networks are 40. SM is 4 and toxins is 2. This needed to change to 10 from 50 in order for spawns to work.
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@@ -77,7 +73,7 @@
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/mob/living/simple_mob/metroid/juvenile/zeta = 2,
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/mob/living/simple_mob/metroid/juvenile/omega = 1,
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))
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new spawn_metroids(get_turf(vent))
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alive_metroids.Add(new spawn_metroids(get_turf(vent)))
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vents -= vent
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spawncount--
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vents.Cut()
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@@ -87,7 +83,7 @@
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return
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if(metroids)
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var/list/area_names = list()
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for(var/metroids in existing_metroids)
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for(var/metroids in alive_metroids)
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var/mob/living/M = metroids
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if(!M || M.stat == DEAD)
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continue
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@@ -99,4 +95,4 @@
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area_names |= metroid_area.name
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if(area_names.len)
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var/english_list = english_list(area_names)
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command_announcement.Announce("Sensors have narrowed down remaining lifeforms to the followng areas: [english_list]", "Lifesign Alert")
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command_announcement.Announce("Sensors have narrowed down remaining lifeforms to the following areas: [english_list]", "Lifesign Alert")
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@@ -1,7 +1,6 @@
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/datum/event/infectedroom
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/datum/event/disease_outbreak/floor
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var/area/target_area
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var/area/target_turfs = list()
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var/datum/disease2/disease/virus = new
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var/infected_tiles
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var/list/excluded = list(
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@@ -14,60 +13,21 @@
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/area/engineering/gravgen,
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/area/maintenance,
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/area/medical,
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/area/rnd/test_area)
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var/commondisease = list(
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"Friday Fever" = list(
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/datum/disease2/effect/choreomania,
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/datum/disease2/effect/spin,
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/datum/disease2/effect/flip,
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/datum/disease2/effect/scream),
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"Common Cold" = list(
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/datum/disease2/effect/sneeze,
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/datum/disease2/effect/cough,
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/datum/disease2/effect/fridge,
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/datum/disease2/effect/drowsness),
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"Brain Bloat" = list(
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/datum/disease2/effect/invisible,
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/datum/disease2/effect/headache,
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/datum/disease2/effect/telepathic,
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/datum/disease2/effect/nothing
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),
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"Glutton's Gut" = list(
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/datum/disease2/effect/drool,
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/datum/disease2/effect/hungry,
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/datum/disease2/effect/pica,
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/datum/disease2/effect/nothing
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),
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"Motor System Impairment" = list(
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/datum/disease2/effect/twitch,
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/datum/disease2/effect/jellylegs,
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/datum/disease2/effect/spin,
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/datum/disease2/effect/groan
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)
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/area/rnd/test_area
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)
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/datum/event/infectedroom/setup()
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/datum/event/disease_outbreak/floor/setup()
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. = ..()
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announceWhen = rand(0, 1500)
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endWhen = announceWhen + 1
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var/list/area/affected_area = get_station_areas(excluded)
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var/chosenvirus = pick(commondisease)
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if(severity == EVENT_LEVEL_MAJOR)
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if(prob(75))
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virus.makerandom(rand(2,3))
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else
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virus.makedisease(commondisease[chosenvirus], rand(2,3), chosenvirus)
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infected_tiles = rand(7, 10)
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else if(severity == EVENT_LEVEL_MODERATE)
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if(prob(50))
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virus.makerandom(2)
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else
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virus.makedisease(commondisease[chosenvirus], 2, chosenvirus)
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infected_tiles = rand(5, 8)
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else
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virus.makerandom(1)
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infected_tiles = rand(3, 6)
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/datum/event/disease_outbreak/floor/announce()
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command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard \the [location_name()]. All personnel must contain the outbreak.", "Infectious Contaminant in [target_area.name]", new_sound = 'sound/AI/outbreak7.ogg')
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/datum/event/disease_outbreak/floor/start()
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GLOB.current_pending_diseases += chosen_disease
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var/list/area/affected_area = get_station_areas(excluded)
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var/decal
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for(var/i in 1 to 10)
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var/area/A = pick(affected_area)
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@@ -91,14 +51,14 @@
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return
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else
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log_debug("infectedroom event: [target_area] was chosen. Infecting...")
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log_admin("Infected room event started; Virus: [virus.name()]")
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message_admins("Infected room event started; Virus: <a href='?src=\ref[virus];[HrefToken()];info=1'>[virus.name()]</a>")
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log_admin("Infected room event started; Virus: [chosen_disease.name]")
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message_admins("Infected room event started; Virus: [chosen_disease.name]")
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/datum/event/infectedroom/announce()
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command_announcement.Announce("Confirmed outbreak of level 7 biohazard aboard \the [location_name()]. All personnel must contain the outbreak.", "Infectious Contaminant in [target_area.name]", new_sound = 'sound/AI/outbreak7.ogg')
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/datum/event/infectedroom/start()
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var/decal
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switch(severity)
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if(EVENT_LEVEL_MODERATE)
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infected_tiles = rand(5, 8)
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else
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infected_tiles = rand(7, 10)
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for(var/i in 1 to infected_tiles)
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decal = rand(1, 5)
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@@ -107,15 +67,12 @@
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C = new(pick_n_take(target_turfs))
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C.basecolor = get_random_colour(rand(0, 1))
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C.update_icon()
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C.virus2 |= new /datum/disease2/disease
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C.virus2[1] = virus.getcopy()
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C.viruses |= chosen_disease
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else if(decal == 2)
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var/obj/effect/decal/cleanable/vomit/V
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V = new(pick_n_take(target_turfs))
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V.virus2 |= new /datum/disease2/disease
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V.virus2[1] = virus.getcopy()
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V.viruses |= chosen_disease
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else
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var/obj/effect/decal/cleanable/mucus/M
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M = new(pick_n_take(target_turfs))
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M.virus2 |= new /datum/disease2/disease
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M.virus2[1] = virus.getcopy()
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M.viruses |= chosen_disease
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@@ -5,13 +5,9 @@
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var/list/vents = list()
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var/give_positions = 0
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var/active_metroid_event = TRUE
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var/list/alive_metroids = list()
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/datum/event/metroid_infestation/setup()
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if(prob(50)) //50% chance of the event to even occur if procced
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active_metroid_event = FALSE
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log_debug("Metroid infestation failed successfully.")
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kill()
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return
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active_metroid_event = TRUE
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announceWhen = rand(announceWhen, announceWhen + 60)
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@@ -19,8 +15,8 @@
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
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//CHOMPEdit: Added a couple areas to the exclusion. Also made this actually work.
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var/in_area = get_area(temp_vent)
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if(istype(in_area, /area/crew_quarters/sleep) || istype(in_area, /area/hallway/secondary/entry))
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var/area/in_area = get_area(temp_vent)
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if(in_area.flag_check(AREA_FORBID_EVENTS))
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continue
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if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in using_map.station_levels))
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if(temp_vent.network.normal_members.len > 10) //CHOMP Edit: Most our networks are 40. SM is 4 and toxins is 2. This needed to change in order to spawn.
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@@ -40,14 +36,14 @@
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/mob/living/simple_mob/metroid/juvenile/zeta = 2,
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/mob/living/simple_mob/metroid/juvenile/omega = 1,
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))
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new spawn_metroids(get_turf(vent))
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alive_metroids.Add(new spawn_metroids(get_turf(vent)))
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vents -= vent
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spawncount--
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vents.Cut()
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/datum/event/metroid_infestation/end()
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var/list/area_names = list()
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for(var/metroids in existing_metroids)
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for(var/metroids in alive_metroids)
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var/mob/living/M = metroids
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if(!M || M.stat == DEAD)
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continue
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@@ -59,4 +55,4 @@
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area_names |= metroid_area.name
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if(area_names.len && active_metroid_event == TRUE)
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var/english_list = english_list(area_names)
|
||||
command_announcement.Announce("Sensors have narrowed down remaining lifeforms to the followng areas: [english_list]", "Lifesign Alert")
|
||||
command_announcement.Announce("Sensors have narrowed down remaining lifeforms to the following areas: [english_list]", "Lifesign Alert")
|
||||
@@ -4,10 +4,9 @@
|
||||
#define LOC_LIBRARY 3
|
||||
#define LOC_HYDRO 4
|
||||
#define LOC_TECH 5
|
||||
#define LOC_HANGAR1 6
|
||||
#define LOC_HANGAR2 7
|
||||
#define LOC_HANGAR3 8
|
||||
#define LOC_FIELD 9 // CHOMPEdit - More mutant places! This one might allow them to grow
|
||||
#define LOC_HANGAR2 6
|
||||
#define LOC_HANGAR3 7
|
||||
#define LOC_FIELD 8
|
||||
|
||||
|
||||
#define VERM_RATS 0
|
||||
@@ -23,7 +22,7 @@
|
||||
|
||||
/datum/event/mutants/start()
|
||||
|
||||
location = rand(0,9) // CHOMPEdit - Bumping up to 9
|
||||
location = rand(0,8)
|
||||
var/list/turf/simulated/floor/turfs = list()
|
||||
var/spawn_area_type
|
||||
switch(location)
|
||||
@@ -45,9 +44,11 @@
|
||||
if(LOC_TECH)
|
||||
spawn_area_type = /area/storage/tech
|
||||
locstring = "technical storage"
|
||||
/*
|
||||
if(LOC_HANGAR1)
|
||||
spawn_area_type = /area/hangar/one
|
||||
locstring = "the hangar deck"
|
||||
*/
|
||||
if(LOC_HANGAR2)
|
||||
spawn_area_type = /area/hangar/two
|
||||
locstring = "the hangar deck"
|
||||
@@ -96,7 +97,6 @@
|
||||
#undef LOC_LIBRARY
|
||||
#undef LOC_HYDRO
|
||||
#undef LOC_TECH
|
||||
#undef LOC_HANGAR1
|
||||
#undef LOC_HANGAR2
|
||||
#undef LOC_HANGAR3
|
||||
|
||||
@@ -2587,7 +2587,6 @@
|
||||
#include "code\modules\events\gravity.dm"
|
||||
#include "code\modules\events\grid_check.dm"
|
||||
#include "code\modules\events\grubinfestation_vr.dm"
|
||||
#include "code\modules\events\horde_infestation.dm"
|
||||
#include "code\modules\events\ian_storm_vr.dm"
|
||||
#include "code\modules\events\infestation.dm"
|
||||
#include "code\modules\events\ion_storm.dm"
|
||||
@@ -2596,12 +2595,10 @@
|
||||
#include "code\modules\events\maintenance_predator_vr.dm"
|
||||
#include "code\modules\events\meteor_strike_vr.dm"
|
||||
#include "code\modules\events\meteors.dm"
|
||||
#include "code\modules\events\metroid_infestation.dm"
|
||||
#include "code\modules\events\money_hacker.dm"
|
||||
#include "code\modules\events\money_lotto.dm"
|
||||
#include "code\modules\events\money_spam.dm"
|
||||
#include "code\modules\events\morph_spawn_vr.dm"
|
||||
#include "code\modules\events\mutants.dm"
|
||||
#include "code\modules\events\prison_break.dm"
|
||||
#include "code\modules\events\radiation_storm.dm"
|
||||
#include "code\modules\events\random_antagonist.dm"
|
||||
@@ -4927,7 +4924,11 @@
|
||||
#include "modular_chomp\code\modules\event\dangerinfestation.dm"
|
||||
#include "modular_chomp\code\modules\event\event_container_ch.dm"
|
||||
#include "modular_chomp\code\modules\event\heavydangerinfestation.dm"
|
||||
#include "modular_chomp\code\modules\event\horde_infestation.dm"
|
||||
#include "modular_chomp\code\modules\event\infectedroom.dm"
|
||||
#include "modular_chomp\code\modules\event\meatyores.dm"
|
||||
#include "modular_chomp\code\modules\event\metroid_infestation.dm"
|
||||
#include "modular_chomp\code\modules\event\mutants.dm"
|
||||
#include "modular_chomp\code\modules\exploration\bossloots.dm"
|
||||
#include "modular_chomp\code\modules\exploration\lootsafe.dm"
|
||||
#include "modular_chomp\code\modules\exploration\tyr_tribal_gear.dm"
|
||||
|
||||
Reference in New Issue
Block a user