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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-15 12:43:13 +00:00
Adjusts how undocking signals are used
Now both server and client will to undock concurrently. It looks much more natural.
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@@ -95,7 +95,7 @@
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process_state = WAIT_ARRIVE
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/datum/shuttle/ferry/proc/cancel_launch()
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/datum/shuttle/ferry/proc/cancel_launch(var/obj/machinery/computer/shuttle_control/user)
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if (!can_cancel()) return
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moving_status = SHUTTLE_IDLE
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@@ -119,9 +119,9 @@
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return 1
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/datum/shuttle/ferry/proc/can_force()
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if (moving_status != SHUTTLE_IDLE && process_state == WAIT_LAUNCH)
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return 0
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return 1
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if (moving_status == SHUTTLE_IDLE && process_state == WAIT_LAUNCH)
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return 1
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return 0
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/datum/shuttle/ferry/proc/can_cancel()
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if (moving_status == SHUTTLE_WARMUP || process_state == WAIT_LAUNCH)
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