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Merge pull request #6083 from Poojawa/vore-range
Lazylist hearers, reduce range of external sounds
This commit is contained in:
@@ -1,4 +1,5 @@
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#define VORE_SOUND_FALLOFF 0.1
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#define VORE_SOUND_FALLOFF 0.1
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#define VORE_SOUND_RANGE 3
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//
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//
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// Belly system 2.0, now using objects instead of datums because EH at datums.
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// Belly system 2.0, now using objects instead of datums because EH at datums.
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@@ -57,6 +58,7 @@
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var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
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var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
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var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
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var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
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var/tmp/recent_sound = FALSE // Prevent audio spam
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var/tmp/recent_sound = FALSE // Prevent audio spam
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var/tmp/list/hearing_mobs
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// Don't forget to watch your commas at the end of each line if you change these.
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// Don't forget to watch your commas at the end of each line if you change these.
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var/list/struggle_messages_outside = list(
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var/list/struggle_messages_outside = list(
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@@ -248,7 +250,7 @@
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//Place them into our drop_location
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//Place them into our drop_location
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M.forceMove(drop_location())
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M.forceMove(drop_location())
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items_preserved -= M
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items_preserved -= M
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//Special treatment for absorbed prey
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//Special treatment for absorbed prey
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@@ -35,7 +35,7 @@
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if(M.is_preference_enabled(/datum/client_preference/digestion_noises)) //then we check if the mob has sounds enabled at all
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if(M.is_preference_enabled(/datum/client_preference/digestion_noises)) //then we check if the mob has sounds enabled at all
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var/sound/preyloop = sound('sound/vore/sunesound/prey/loop.ogg')
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var/sound/preyloop = sound('sound/vore/sunesound/prey/loop.ogg')
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M.playsound_local(get_turf(src),preyloop, 80,0, channel = CHANNEL_PREYLOOP)
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M.playsound_local(get_turf(src),preyloop, 80,0, channel = CHANNEL_PREYLOOP)
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M.next_preyloop = (world.time + 52 SECONDS)
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M.next_preyloop = (world.time + (52 SECONDS))
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/////////////////////////// Sound Selections ///////////////////////////
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/////////////////////////// Sound Selections ///////////////////////////
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var/sound/prey_digest
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var/sound/prey_digest
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@@ -354,9 +354,18 @@
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/////////////////////////// Make any noise ///////////////////////////
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/////////////////////////// Make any noise ///////////////////////////
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if(play_sound)
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if(play_sound)
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for(var/mob/M in hearers(4, owner)) //so we don't fill the whole room with the sound effect
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LAZYCLEARLIST(hearing_mobs)
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if(M && M.client && (isturf(M.loc) || (M.loc != src.contents)) && M.is_preference_enabled(/datum/client_preference/digestion_noises)) //to avoid people on the inside getting the outside sounds and their direct sounds + built in sound pref check
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for(var/mob/M in hearers(VORE_SOUND_RANGE, owner))
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SEND_SOUND(M, play_sound) //these are all external sound triggers now, so it's ok.
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if(!M.client || !(M.is_preference_enabled(/datum/client_preference/digestion_noises)))
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continue
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LAZYADD(hearing_mobs, M)
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for(var/mob/M in hearing_mobs) //so we don't fill the whole room with the sound effect
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if(M && M.client && (isturf(M.loc) || (M.loc != src.contents))) //to avoid people on the inside getting the outside sounds and their direct sounds + built in sound pref check
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if(fancy_vore)
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M.playsound_local(owner.loc, play_sound, vol = 75, vary = 1, falloff = VORE_SOUND_FALLOFF)
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else
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M.playsound_local(owner.loc, play_sound, vol = 100, vary = 1, falloff = VORE_SOUND_FALLOFF)
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//these are all external sound triggers now, so it's ok.
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if(to_update)
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if(to_update)
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for(var/mob/living/M in contents)
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for(var/mob/living/M in contents)
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if(M.client)
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if(M.client)
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