mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-14 20:23:26 +00:00
Merge branch 'master' into feature
This commit is contained in:
@@ -1924,76 +1924,6 @@
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spawn(0)
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sleep(rand(30,400))
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Wall.ex_act(rand(2,1)) */
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if("wave")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","MW")
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new /datum/event/meteor_wave
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if("gravanomalies")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","GA")
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command_alert("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert")
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world << sound('sound/AI/granomalies.ogg')
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var/turf/T = pick(blobstart)
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var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 )
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spawn(rand(100, 600))
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del(bh)
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if("timeanomalies") //dear god this code was awful :P Still needs further optimisation
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","STA")
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//moved to its own dm so I could split it up and prevent the spawns copying variables over and over
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//can be found in code\game\game_modes\events\wormholes.dm
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wormhole_event()
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if("goblob")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","BL")
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mini_blob_event()
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message_admins("[key_name_admin(usr)] has spawned blob", 1)
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if("aliens")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","AL")
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if(aliens_allowed)
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new /datum/event/alien_infestation
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message_admins("[key_name_admin(usr)] has spawned aliens", 1)
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if("alien_silent") //replaces the spawn_xeno verb
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","ALS")
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if(aliens_allowed)
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create_xeno()
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if("spiders")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","SL")
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new /datum/event/spider_infestation
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message_admins("[key_name_admin(usr)] has spawned spiders", 1)
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if("comms_blackout")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","CB")
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var/answer = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No")
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if(answer == "Yes")
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communications_blackout(0)
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else
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communications_blackout(1)
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message_admins("[key_name_admin(usr)] triggered a communications blackout.", 1)
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if("spaceninja")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","SN")
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if(toggle_space_ninja)
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if(space_ninja_arrival())//If the ninja is actually spawned. They may not be depending on a few factors.
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message_admins("[key_name_admin(usr)] has sent in a space ninja", 1)
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if("carp")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","C")
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var/choice = input("You sure you want to spawn carp?") in list("Badmin", "Cancel")
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if(choice == "Badmin")
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message_admins("[key_name_admin(usr)] has spawned carp.", 1)
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new /datum/event/carp_migration
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if("radiation")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","R")
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message_admins("[key_name_admin(usr)] has has irradiated the station", 1)
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new /datum/event/radiation_storm
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if("immovable")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","IR")
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@@ -2156,7 +2086,7 @@
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if("spacevines")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","K")
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new /datum/event/spacevine
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//new /datum/event/spacevine
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message_admins("[key_name_admin(usr)] has spawned spacevines", 1)
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if("onlyone")
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feedback_inc("admin_secrets_fun_used",1)
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@@ -152,7 +152,6 @@ var/intercom_range_display_status = 0
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src.verbs += /datum/admins/proc/show_traitor_panel
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src.verbs += /client/proc/print_jobban_old
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src.verbs += /client/proc/print_jobban_old_filter
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src.verbs += /client/proc/forceEvent
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src.verbs += /client/proc/break_all_air_groups
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src.verbs += /client/proc/regroup_all_air_groups
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src.verbs += /client/proc/kill_pipe_processing
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@@ -209,7 +209,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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continue
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for(var/datum/wound/W in temp.wounds) if(W.bleeding())
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blood_max += W.damage / 4
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if(temp.status & ORGAN_DESTROYED && !(temp.status & ORGAN_GAUZED))
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if(temp.status & ORGAN_DESTROYED && !(temp.status & ORGAN_GAUZED) && !temp.amputated)
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blood_max += 20 //Yer missing a fucking limb.
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drip(blood_max)
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@@ -13,7 +13,7 @@
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response_help = "pets the"
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response_disarm = "gently pushes aside the"
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response_harm = "hits the"
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speed = -1
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speed = 4
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maxHealth = 25
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health = 25
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@@ -34,6 +34,8 @@
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max_n2 = 0
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minbodytemp = 0
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break_stuff_probability = 2
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faction = "carp"
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/mob/living/simple_animal/hostile/carp/Process_Spacemove(var/check_drift = 0)
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@@ -13,3 +13,4 @@
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attacktext = "chomps"
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attack_sound = 'sound/weapons/bite.ogg'
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faction = "creature"
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speed = 4
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@@ -28,6 +28,7 @@
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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speed = 4
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faction = "faithless"
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@@ -33,6 +33,7 @@
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var/busy = 0
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pass_flags = PASSTABLE
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move_to_delay = 6
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speed = 3
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//nursemaids - these create webs and eggs
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/mob/living/simple_animal/hostile/giant_spider/nurse
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@@ -26,6 +26,7 @@
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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speed = 4
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/mob/living/simple_animal/hostile/hivebot/range
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name = "Hivebot"
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@@ -10,6 +10,7 @@
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var/casingtype
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var/move_to_delay = 2 //delay for the automated movement.
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var/list/friends = list()
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var/break_stuff_probability = 10
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stop_automated_movement_when_pulled = 0
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/mob/living/simple_animal/hostile/proc/FindTarget()
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@@ -170,7 +171,8 @@
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return
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/mob/living/simple_animal/hostile/proc/DestroySurroundings()
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for(var/dir in cardinal) // North, South, East, West
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var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir))
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if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
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obstacle.attack_animal(src)
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if(prob(break_stuff_probability))
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for(var/dir in cardinal) // North, South, East, West
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var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir))
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if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
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obstacle.attack_animal(src)
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@@ -13,7 +13,7 @@
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response_help = "touches the"
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response_disarm = "pushes the"
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response_harm = "hits the"
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speed = -1
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speed = 4
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maxHealth = 250
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health = 250
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@@ -9,7 +9,7 @@
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response_help = "pushes the"
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response_disarm = "shoves"
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response_harm = "hits the"
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speed = -1
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speed = 4
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stop_automated_movement_when_pulled = 0
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maxHealth = 100
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health = 100
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@@ -10,7 +10,7 @@
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response_help = "pokes the"
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response_disarm = "shoves the"
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response_harm = "hits the"
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speed = -1
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speed = 4
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stop_automated_movement_when_pulled = 0
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maxHealth = 100
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health = 100
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@@ -10,7 +10,7 @@
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response_help = "pokes the"
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response_disarm = "shoves the"
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response_harm = "hits the"
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speed = -1
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speed = 4
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stop_automated_movement_when_pulled = 0
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maxHealth = 100
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health = 100
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@@ -444,7 +444,7 @@
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/mob/living/simple_animal/proc/SA_attackable(target_mob)
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if (isliving(target_mob))
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var/mob/living/L = target_mob
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if(!L.stat)
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if(!L.stat || L.health <= 0)
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return (0)
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if (istype(target_mob,/obj/mecha))
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var/obj/mecha/M = target_mob
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