diff --git a/code/modules/research/xenoarchaeology/artifact_effect.dm b/code/modules/research/xenoarchaeology/artifact_effect.dm index 0a72a94715..f102252141 100644 --- a/code/modules/research/xenoarchaeology/artifact_effect.dm +++ b/code/modules/research/xenoarchaeology/artifact_effect.dm @@ -201,7 +201,7 @@ else if (src.effectmode == "aura") switch(src.effecttype) if("healing") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue if(prob(10)) M << "\blue You feel a soothing energy radiating from something nearby." @@ -213,8 +213,8 @@ M.updatehealth() return 1 if("injure") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) - if(istype(ishuman(M) && M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) + if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue if(prob(10)) M << "\red You feel a painful force radiating from something nearby." M.adjustBruteLoss(1) @@ -225,7 +225,7 @@ M.updatehealth() return 1 /*if("stun") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue if(prob(10)) M << "\red Energy radiating from the [originator] is making you feel numb." @@ -289,7 +289,7 @@ O.show_message(text("[] emits a pulse of energy!", originator), 1) switch(src.effecttype) if("healing") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue M << "\blue A wave of energy invigorates you." @@ -301,7 +301,7 @@ M.updatehealth() return 1 if("injure") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue M << "\red A wave of energy causes you great pain!" @@ -315,7 +315,7 @@ M.updatehealth() return 1 /*if("stun") - for (var/mob/living/carbon/human/M in range(src.aurarange,originator)) + for (var/mob/living/carbon/M in range(src.aurarange,originator)) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue M << "\red A wave of energy overwhelms your senses!" @@ -392,7 +392,7 @@ O.show_message(text("[] emits a powerful burst of energy!", originator), 1) switch(src.effecttype) if("healing") - for (var/mob/living/carbon/human/M in world) + for (var/mob/living/carbon/M in world) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue M << "\blue Waves of soothing energy wash over you." @@ -414,7 +414,7 @@ M.updatehealth() return 1 /*if("stun") - for (var/mob/living/carbon/human/M in world) + for (var/mob/living/carbon/M in world) if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly)) continue M << "\red A powerful force causes you to black out momentarily."