diff --git a/code/modules/research/xenoarchaeology/artifact_effect.dm b/code/modules/research/xenoarchaeology/artifact_effect.dm
index 0a72a94715..f102252141 100644
--- a/code/modules/research/xenoarchaeology/artifact_effect.dm
+++ b/code/modules/research/xenoarchaeology/artifact_effect.dm
@@ -201,7 +201,7 @@
else if (src.effectmode == "aura")
switch(src.effecttype)
if("healing")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
if(prob(10)) M << "\blue You feel a soothing energy radiating from something nearby."
@@ -213,8 +213,8 @@
M.updatehealth()
return 1
if("injure")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
- if(istype(ishuman(M) && M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
+ if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
if(prob(10)) M << "\red You feel a painful force radiating from something nearby."
M.adjustBruteLoss(1)
@@ -225,7 +225,7 @@
M.updatehealth()
return 1
/*if("stun")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
if(prob(10)) M << "\red Energy radiating from the [originator] is making you feel numb."
@@ -289,7 +289,7 @@
O.show_message(text("[] emits a pulse of energy!", originator), 1)
switch(src.effecttype)
if("healing")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
M << "\blue A wave of energy invigorates you."
@@ -301,7 +301,7 @@
M.updatehealth()
return 1
if("injure")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
M << "\red A wave of energy causes you great pain!"
@@ -315,7 +315,7 @@
M.updatehealth()
return 1
/*if("stun")
- for (var/mob/living/carbon/human/M in range(src.aurarange,originator))
+ for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
M << "\red A wave of energy overwhelms your senses!"
@@ -392,7 +392,7 @@
O.show_message(text("[] emits a powerful burst of energy!", originator), 1)
switch(src.effecttype)
if("healing")
- for (var/mob/living/carbon/human/M in world)
+ for (var/mob/living/carbon/M in world)
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
M << "\blue Waves of soothing energy wash over you."
@@ -414,7 +414,7 @@
M.updatehealth()
return 1
/*if("stun")
- for (var/mob/living/carbon/human/M in world)
+ for (var/mob/living/carbon/M in world)
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
continue
M << "\red A powerful force causes you to black out momentarily."