Wilderness Overhaul

- Heavy rework of the wilderness, minor adjustments to mining and outpost z-levels. To get to the wilderness you now have to travel through the mine z-level to do so, follow the green flagged path through the mine.
  - Shuttles can now land at a site near the entrance to the wilderness. Removal of the mine shuttle landing pad to move it to the wilderness.
  - New addition of warning sign, thanks to Schnayy.
  - Bugfixes for Heist shuttle not going back to raider post, light overlays on shuttle areas, and certain shuttles not leaving behind floor tiles when they should.
This commit is contained in:
Woodratt
2018-02-26 20:02:50 -08:00
parent 519754c2e8
commit dd7bfd6c43
11 changed files with 813 additions and 711 deletions

View File

@@ -203,6 +203,12 @@ var/global/list/PDA_Manifest = list()
anchored = 1
unacidable = 1//temporary until I decide whether the borg can be removed. -veyveyr
/obj/structure/showcase/sign
name = "WARNING: WILDERNESS"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "wilderness1"
desc = "This appears to be a sign warning people that the other side is dangerous. It also says that NanoTrasen cannot guarantee your safety beyond this point."
/obj/item/mouse_drag_pointer = MOUSE_ACTIVE_POINTER
/obj/item/weapon/beach_ball