Additional floor decal icons.

Adds grey, purple, and white floor decals.
Adds full red and yellow floors, both for floor and floor tile.
Makes the U-shaped warning sprites match the straight and L-shaped sprites.
This commit is contained in:
PsiOmega
2015-08-16 06:07:51 -07:00
committed by Zuhayr
parent 8f9eb1944c
commit ddcc06d55f
7 changed files with 55 additions and 0 deletions
@@ -82,12 +82,22 @@
throw_range = 20
flags = CONDUCT
/obj/item/stack/tile/floor_red
name = "red floor tile"
singular_name = "red floor tile"
icon_state = "tile_red"
/obj/item/stack/tile/floor_white
name = "white floor tile"
singular_name = "white floor tile"
icon_state = "tile_white"
matter = list("plastic" = 937.5)
/obj/item/stack/tile/floor_yellow
name = "yellow floor tile"
singular_name = "yellow floor tile"
icon_state = "tile_yellow"
/obj/item/stack/tile/floor_dark
name = "dark floor tile"
singular_name = "dark floor tile"
+14
View File
@@ -86,6 +86,13 @@ var/list/flooring_types
icon = 'icons/turf/flooring/linoleum.dmi'
icon_base = "lino"
/decl/flooring/tiling/red
name = "red floor"
icon_base = "red"
has_damage_range = null
flags = TURF_REMOVE_CROWBAR
build_type = /obj/item/stack/tile/floor_red
/decl/flooring/tiling/white
name = "white floor"
desc = "How sterile."
@@ -94,6 +101,13 @@ var/list/flooring_types
flags = TURF_REMOVE_CROWBAR
build_type = /obj/item/stack/tile/floor_white
/decl/flooring/tiling/yellow
name = "yellow floor"
icon_base = "yellow"
has_damage_range = null
flags = TURF_REMOVE_CROWBAR
build_type = /obj/item/stack/tile/floor_yellow
/decl/flooring/tiling/dark
name = "dark floor"
desc = "How ominous."
@@ -28,6 +28,9 @@ var/list/floor_decals = list()
name = "blue corner"
icon_state = "corner_blue"
/obj/effect/floor_decal/corner/blue/diagonal
icon_state = "corner_blue_diagonal"
/obj/effect/floor_decal/corner/blue/full
icon_state = "corner_blue_full"
@@ -57,6 +60,10 @@ var/list/floor_decals = list()
name = "purple corner"
icon_state = "corner_purple"
/obj/effect/floor_decal/corner/purple/full
name = "purple corner"
icon_state = "corner_purple_full"
/obj/effect/floor_decal/corner/orange
name = "orange corner"
icon_state = "corner_orange"
@@ -69,6 +76,20 @@ var/list/floor_decals = list()
name = "white corner"
icon_state = "corner_white"
/obj/effect/floor_decal/corner/white/diagonal
icon_state = "corner_white_diagonal"
/obj/effect/floor_decal/corner/white/full
icon_state = "corner_white_full"
/obj/effect/floor_decal/corner/grey
name = "grey corner"
icon_state = "corner_grey"
/obj/effect/floor_decal/corner/grey/full
name = "grey corner"
icon_state = "corner_grey_full"
/obj/effect/floor_decal/industrial/warning
name = "hazard stripes"
icon_state = "warning"
@@ -59,11 +59,21 @@
icon_state = "dark"
initial_flooring = /decl/flooring/tiling/dark
/turf/simulated/floor/tiled/red
name = "red floor"
icon_state = "red"
initial_flooring = /decl/flooring/tiling/red
/turf/simulated/floor/tiled/white
name = "white floor"
icon_state = "white"
initial_flooring = /decl/flooring/tiling/white
/turf/simulated/floor/tiled/yellow
name = "yellow floor"
icon_state = "yellow"
initial_flooring = /decl/flooring/tiling/yellow
/turf/simulated/floor/tiled/freezer
name = "tiles"
icon_state = "freezer"