Icon Updates!

* Adds new sprites for all kitchen appliances, from Aurora
* Adds new pre-heating light for Fryer, lined up with the spot for it
* Adds new grill rack sprites
* Updates multiple food sprites to no longer be downscaled PNGs, and gives us gloriously pretty waffles and brownies.
This commit is contained in:
Rykka
2020-07-31 03:20:26 -04:00
parent 04d19c7cbe
commit df0c1b8c9f
6 changed files with 17 additions and 1 deletions

View File

@@ -14,6 +14,8 @@
active_power_usage = 12 KILOWATTS
heating_power = 12000
light_y = 15
min_temp = 140 + T0C // Same as above, increasing this to just under 2x to make the % increase on efficiency not quite so painful as it would be at 80.
optimal_temp = 400 + T0C // Increasing this to be 2x Oven to allow for a much higher/realistic frying temperatures. Doesn't really do anything but make heating the fryer take a bit longer.
optimal_power = 0.95 // .35 higher than the default to give fryers faster cooking speed.
@@ -55,6 +57,19 @@
if(Adjacent(user))
to_chat(user, "Oil Level: [oil.total_volume]/[optimal_oil]")
/obj/machinery/appliance/cooker/fryer/update_icon() // We add our own version of the proc to use the special fryer double-lights.
cut_overlays()
var/image/light
if(use_power == 1 && !stat)
light = image(icon, "fryer_light_idle")
else if(use_power == 2 && !stat)
light = image(icon, "fryer_light_preheating")
else
light = image(icon, "fryer_light_off")
light.pixel_x = light_x
light.pixel_y = light_y
add_overlay(light)
/obj/machinery/appliance/cooker/fryer/heat_up()
if (..())
//Set temperature of oil reagent

View File

@@ -17,7 +17,8 @@
//uses ~30% power to stay warm
optimal_power = 0.8 // Oven cooks .2 faster than the default speed.
light_x = 2
light_x = 3
light_y = 4
max_contents = 5
container_type = /obj/item/weapon/reagent_containers/cooking_container/oven

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