From df54749f53d88f2f432d80ce2a7dc23908ce8d16 Mon Sep 17 00:00:00 2001 From: Sharkmare <34294231+Sharkmare@users.noreply.github.com> Date: Tue, 28 Feb 2023 13:17:28 +0100 Subject: [PATCH] Remove random damage on straight disposal pipes --- code/modules/recycling/disposal.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index a5e95899f5..7b84b7da98 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -652,12 +652,12 @@ while(active) sleep(1) // was 1 if(!loc) return // check if we got GC'd - + /*CHOMPREMOVAL: why, this makes no sense to be a randomized 3% chance damage apply if(hasmob && prob(3)) for(var/mob/living/H in src) if(!istype(H,/mob/living/silicon/robot/drone)) //Drones use the mailing code to move through the disposal system, H.take_overall_damage(20, 0, "Blunt Trauma")//horribly maim any living creature jumping down disposals. c'est la vie - + */ var/obj/structure/disposalpipe/curr = loc last = curr curr = curr.transfer(src)