From df6ac58d840ed5aaa8846a0e93d526cbaeb5d495 Mon Sep 17 00:00:00 2001 From: Walter0o Date: Sat, 26 Jul 2014 13:08:25 +0200 Subject: [PATCH] fixes nullpointer caused by broken organ list pt 2 more a prevention than a fix, but meh --- code/game/objects/items.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 935760efdb..5a78b702d0 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -552,6 +552,8 @@ ) if(istype(M, /mob/living/carbon/human)) var/datum/organ/internal/eyes/eyes = H.internal_organs_by_name["eyes"] + if(!eyes) + return eyes.damage += rand(3,4) if(eyes.damage >= eyes.min_bruised_damage) if(M.stat != 2) @@ -631,4 +633,3 @@ var/obj/item/I = get_active_hand() if(I && !I.abstract) I.showoff(src) -