From 3a34ee51c605bfa776c79e2eb828bc2f2fe17e23 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 20 Feb 2018 15:06:55 -0500 Subject: [PATCH 1/2] Fix name of design for analyzer --- code/modules/research/designs.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index a6e158befa..0723e48ec1 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -491,8 +491,8 @@ other types of metals and chemistry for reagents). build_path = /obj/item/roller/adv sort_string = "MBBAF" -/datum/design/item/medical/enhanced_analyzer - name = "enhanced health analyzer" +/datum/design/item/medical/advanced_analyzer + name = "advanced health analyzer" desc = "A prototype version of the regular health analyzer, able to distinguish the location of more serious injuries as well as accurately determine radiation levels." id = "advanced_analyzer" req_tech = list(TECH_MAGNET = 5, TECH_BIO = 6) From 3fdafb7194f9e49481d42555f30a06d97ab62a02 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 20 Feb 2018 19:25:31 -0500 Subject: [PATCH 2/2] Rename medical scanners and update map --- code/game/objects/items/devices/scanners.dm | 8 ++++---- code/game/objects/items/weapons/storage/firstaid.dm | 4 ++-- code/modules/research/designs.dm | 8 ++++---- .../surface_submaps/mountains/CrashedMedShuttle1.dmm | 2 +- 4 files changed, 11 insertions(+), 11 deletions(-) diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index ae255d2f7b..cb07bafb80 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -266,15 +266,15 @@ REAGENT SCANNER if(0) to_chat(usr, "The scanner will now perform a basic analysis.") -/obj/item/device/healthanalyzer/advanced //reports bone fractures, IB, quantity of beneficial reagents in stomach; also regular health analyzer stuff - name = "advanced health analyzer" +/obj/item/device/healthanalyzer/improved //reports bone fractures, IB, quantity of beneficial reagents in stomach; also regular health analyzer stuff + name = "improved health analyzer" desc = "A miracle of medical technology, this handheld scanner can produce an accurate and specific report of a patient's biosigns." advscan = 1 origin_tech = list(TECH_MAGNET = 5, TECH_BIO = 6) icon_state = "health1" -/obj/item/device/healthanalyzer/enhanced //reports all of the above, as well as radiation severity and minor brain damage - name = "enhanced health analyzer" +/obj/item/device/healthanalyzer/advanced //reports all of the above, as well as radiation severity and minor brain damage + name = "advanced health analyzer" desc = "An even more advanced handheld health scanner, complete with a full biosign monitor and on-board radiation and neurological analysis suites." advscan = 2 origin_tech = list(TECH_MAGNET = 6, TECH_BIO = 7) diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm index 929c55e561..53e73a66e2 100644 --- a/code/game/objects/items/weapons/storage/firstaid.dm +++ b/code/game/objects/items/weapons/storage/firstaid.dm @@ -132,7 +132,7 @@ /obj/item/weapon/surgical/FixOVein, /obj/item/stack/medical/advanced/bruise_pack, /obj/item/stack/nanopaste, - /obj/item/device/healthanalyzer/enhanced + /obj/item/device/healthanalyzer/advanced ) starts_with = list( @@ -146,7 +146,7 @@ /obj/item/weapon/surgical/bonegel, /obj/item/weapon/surgical/FixOVein, /obj/item/stack/medical/advanced/bruise_pack, - /obj/item/device/healthanalyzer/enhanced + /obj/item/device/healthanalyzer/advanced ) /obj/item/weapon/storage/firstaid/clotting diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 0723e48ec1..9d8088fe46 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -491,13 +491,13 @@ other types of metals and chemistry for reagents). build_path = /obj/item/roller/adv sort_string = "MBBAF" -/datum/design/item/medical/advanced_analyzer - name = "advanced health analyzer" +/datum/design/item/medical/improved_analyzer + name = "improved health analyzer" desc = "A prototype version of the regular health analyzer, able to distinguish the location of more serious injuries as well as accurately determine radiation levels." - id = "advanced_analyzer" + id = "improved_analyzer" req_tech = list(TECH_MAGNET = 5, TECH_BIO = 6) materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 1000, "silver" = 1000, "gold" = 1500) - build_path = /obj/item/device/healthanalyzer/advanced + build_path = /obj/item/device/healthanalyzer/improved sort_string = "MBBAG" /datum/design/item/implant diff --git a/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm b/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm index efcdbcc9f5..959a7b9aa1 100644 --- a/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm +++ b/maps/submaps/surface_submaps/mountains/CrashedMedShuttle1.dmm @@ -106,7 +106,7 @@ "cb" = (/obj/machinery/iv_drip,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) "cc" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/gloves,/obj/random/medical,/obj/random/medical,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) "cd" = (/obj/effect/spider/stickyweb,/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle) -"ce" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer/enhanced,/obj/random/firstaid,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) +"ce" = (/obj/structure/table/standard,/obj/item/device/healthanalyzer/advanced,/obj/random/firstaid,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) "cf" = (/obj/structure/table/standard,/obj/item/weapon/storage/backpack/medic,/obj/random/medical/lite,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) "cg" = (/obj/structure/table/standard,/obj/effect/spider/stickyweb,/obj/random/medical,/turf/simulated/shuttle/floor/white,/area/submap/CrashedMedShuttle) "ch" = (/obj/structure/girder,/turf/simulated/shuttle/plating,/area/submap/CrashedMedShuttle)